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Snake:Byte
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Regarding the future of Grove Dev
July 25, 2025
by
GROVE DEVELOPMENT
50
Hello all, This is just a general PSA looking towards the future. In the off chance that our games are taken off of itch.io, we'll likely need to focus purely on SubscribeStar as our primary source of...
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SNAKE:BYTE v1.0.7 patch released
July 19, 2025
by
GROVE DEVELOPMENT
49
v1.0.7 patch notes - Fixed tyr suit auto-equipping when starting region 03 --- Patch v1.0.6 notes - Added Analysis Frame Marking - WorkSpies now have a scan cooldown + teleportation back to their init...
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SNAKE:BYTE v1.0.5 patch released
July 11, 2025
by
GROVE DEVELOPMENT
49
v1.0.5 patch notes: - Marking system reworked to apply a marking once a player has been grabbed by the same enemy type twice, or knocked out. - Added scanner marking. - Added Ending CGs to the gallery...
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SNAKE:BYTE v1.0.4 patch released
July 06, 2025
by
GROVE DEVELOPMENT
55
EDIT! v1.0.4 Patch notes - Fixed Marking removal screen retaining image and gallery state if player does not have enough bytes. - Fixed missing boot-up screen. - Fixed missing package.json name update...
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SNAKE:BYTE v1.0.2 minor patch released
July 05, 2025
by
GROVE DEVELOPMENT
49
v1.0.2 - Fixed region 02 lower conveyer not returning player back. - Fixed gallery progress unlock due to redundant switches (note that you won't be able to revert unless you delete your persistent sa...
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SNAKE:BYTE v1.0.1 patch released
July 05, 2025
by
GROVE DEVELOPMENT
45
Hello all! We hope you're enjoying SNAKE:BYTE! Just a cheeky lil day one patch, you've seen many of these before... didn't want to do it but hey our fault really. patch v1.0.1 - Added unlock blurb for...
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