I imagine the 25th data log needed to go beyond the first boss isnt the cyberghost? Cause I've punched it to death several times with one of the suits, along with every enemy really, and I always get stuck on 24/25. The only ones I don't have from what I can tell, are the notes the protagonist makes when you get caught. Help please? Am I missing something?
(Note: If being able to blow up the ghost and not let it spawn ever again in that run wasn't intentional then.... oops lol) (Note2: The last upgrade on the Krag core supposedly gives +33 energy... but I never get it at the start of a run)
You completed it in just nine months, and it took me seven to eight hours to finish it, while you were also working on Grove (I saw your Sub.Star dev logs).
I haven't seen a better place to put bug reports, so I'll add mine here:
1. It appears to be impossible to get the scanner/roomba scanner markings.
2. Getting touched by the stealth drone after activating the exit causes the scene to play in the apartment.
3. Having the marking for an enemy, then viewing their scenes in the gallery will cause the marked version to play regardless of which option you choose.
Have y'all considered doing a version where the game just progresses by getting the quotas rather than the hard day timer? The day timer just feels, excessive, punishing, and punishes the ideas of exploration and experimentation in comparison to the other titles. Double down with how far more limited the saves slots are with the other titles has me overall kinda bummed out on the execution, even after the initial excitement of finally have a Grove Team game with a femme protag. :/
Like, with Grove, or Prowler, taking a relaxing run to just enjoy the lewds doesn't punish my save, I can just go throw a run and enjoy the lewds and soft implications~
But having the hard calender timer means I'm pretty much obligated to try hard the entire game and can't go exploring and relaxing for lewds and progress once I'm ready to see new content. :(
Gonna be honest with you the reason for the timer is to challenge the player, cause You unlock the lewds after beating the boss their isn't too much reason you should need to acquire the markings from getting caught Naturally, though as I've said in other forums, it's really difficult with some of the enemies to get the marking just because of how few they actually are *Cough**Cough*SPI-Ware*Cough**Cough* Other than that, the hard limits are their to convince the player to work their way through to the next session instead of messing around trying to become overpowered "see level 30 Grove run" and their is more than 2 suits 1 of which supports messing around as long as you have energy. but really just beat the game with 25 logs to fully unlock the gallery and then have a burner save with either the final boss or area 3 to mess around with said unlocked gallery. atleast until we can convince grove to make a post game for those of us enjoying getting caught naturally in game.
If there isn't even an infinite post game to sand box in that's, weird, for the genre. :/ Like I get having a fun little narrative and all but like, a gallery isn't the same as going out and getting drained~
Because ive been trying to unlock all the Character notes but cant seem to figure it out. I’ve lost to enemies and ive also used the T’yr Neidr “Swyn” core but it never seems to unlock?
Thanks in advance
P.S. Didnt mention this in my previous message but Love the game and the art can’t wait to see how these will be added to the grove rework!
Then I may be experiencing another bug, as I’ve been trying to unlock the character notes for the SPI-WARE, and I’ve ended a run to them many times while trying to unlock them. I’ve even tried using the two I know of in the first level as the last two enemies to end my run.
It would be wonderful if there was an option to see your "Marked/Unmarked" character in the apartment, it's a bit bothersome to have to save, go into a level, only to see and well, you can guess the latter parts of that. But still, a gallery option would be neat for that.
If it's too much work then that's completely understandable!
There's the "apply marker" system in the gallery and there's also Maggie's "marker removal" service which should show the visuals of how your player character looks.
Hello dear creators, I have a question how can I unlock further levels in your game because I finished Level 1 and defeated the boss of the first level and unlocked the ending and then nothing, how do I do what is needed for further levels to appear?
What you need to do is defeat enemies! You'll automatically collect Data Logs from defeated enemies. You need 5 Data Logs to continue playing after the first level.
The only problem is that there is a timer to defeat the boss, but after defeating him you can't continue playing, there is only an ending and you go back to the menu
Amazing game, although it is a windows download, there are easy to use MacOS operating instructions. Anyways, I would be very interested in more female mc games.
Hello! Very nice game! I love the idea and some of the mechanics
I just want to report a bug occurring to me. Sometimes, during the first boss encounter, my screen goes black and I can't see where I'm going anymore that triggers my defeat too in no time.
Also, when this occurs, I cannot see the defeat scene too...a little frustrating
one of the best games i played, and i played hundreds of games at this point
didn't expect a female protag, but im happy about that, because its always great for others to enjoy games like these (and i trust devs of this game to deliver). of course it also helps that im bi (not only that, but also i like to imagine myself as female too)
mild spoilers ahead:
my favourite about this game is probably the marking system, not only for protag model being updated, but also the fact there are hornier/more submissive versions of scenes with them (that also includes writing, i like reading)
also i like there is a lot of QoL (which honestly, i expect a lot of in bigger modern games, so in small project like this its great to see), and importantly also, difficulty settings (im definitely going to play few playthroughs of this game, and it also includes hard)
good surprise is that i didnt encounter as many bugs as i would expect otherwise, and overall it feels like this game is most polished yet of all 3
Thanks very much for playing, and for your positive review! Glad you feel like the game has good polish and QoL, that makes us happy to hear indeed.
If you're going to give the game some replays, we do recommend downloading the latest version. It has a few tweaks to make HARD mode a li'l more enjoyable, amongst the usual bugfixes and such.
Any plans to put this on Steam? I do like to keep my stuff together on there, but if not, I'll still likely wind up picking this up sooner or later here, this seems right up my alley.
If this game isn't to your preferences we totally respect that! But we enjoy different things, and GROVE and Prowler are still being worked on, so don't fear.
I think it's a relief to have a finished project, although I want to know if this one will have updates in the future, anyway I buy the game because I love their style of making games :3.
I saw a bad ending at the end of the game, but the game wasn't bad overall. I think there were more erotic scenes because it was a female character. I personally think it would be good if these erotic trap elements were also in Grove or Prowler.
However, there is a problem with the frame slowing down in the 123 map except for the boss battle, whether it is an optimization problem or a performance problem. I will try again if it is fixed.
And I think I talked about machine translation before, so I hope we can expect positive results for this. It is a very great game, but I have a hard time overcoming the language barrier.
+ There is an error in the grappling cutscene where the image is not displayed properly...
i'm probably skipping this one, along with any others until one of them is actually finished. no shade at the quality of the games themselves, but i don't really want to pay for something that will probably be taken out of favor for another new project before it's even close to finished
Codex No.17 is not unlocking.
I believe it's related to the spider-like enemies located at the far left and right of the starting area in Stage 3.
I’ve tried defeating them using different methods such as changing suits, using punches, and charm abilities, but the codex entry still remains blank even after returning (Codex No.17 is still not filled in).
Notably, after defeating the enemies and returning to the same spot, they respawn, unlike other enemies which disappear once defeated.
I've played all of GROVE DEVELOPMENT's games, and I truly love every single one of them. Thank you so much for creating such wonderful experiences. This latest game was also incredibly fun, and I deeply appreciate all the hard work that went into it :)
If possible, I would be very happy to see a Japanese translation in the future. Prowler had a translation, which made it even more enjoyable for me, so I'm definitely interested!
I generally don't write comments preferring to lurk around and enjoy stuff, but I am more than willing to for this.
I've followed your projects for a while and absolutely love them since I adore mind control and corruption more than anything else, I cannot really convey how much I've enjoyed this mini-project, how excited I was to see your team put out a game with a female protagonist, and just how much I hope for more things like this at some point. I'm also looking forward to seeing what'll be added to Grove and Prowler based off what was tested here, and maybe another femprotag project at some point, maybe even some more of the Intruder because she has such a wonderful design.
Regardless, the game is wonderful, and I am beyond happy that I gave it a try and I can't wait to see what else you cook up!
Thank you very much for coming out of lurking to give us such a kind and positive review! It's great to know folks like yourself were out there, watching us, and willing to give this new venture of ours a shot!
Dont let all your gay followers dissuade you too much, their wishes are valid but man, straight/lesbian/femprotag games of this nature, with a focus on corruption stuff, is so god damn rare, a suuuuuper under served community! I've super loved what ive played so far, probably at final boss? really fucking good. and man do I wish this wasnt a "MiniProject"
You gotta do some more M/F Breeding stuff at the very least, your stuff is top tier!
As a woman enjoyer, I didn't expect you to release a female-focused game, considering your previous games and your audience. Nonetheless, I bought it as soon as I heard the news. It's pretty kinky and enjoyable(Latex&Drone&Encasement are my kink UwU) despite being a short Mini Project. Although it has some bugs and lacks some QoL, it's not a very big deal.
I am looking forward to the new female-focused game with similar kinks like these if it ever comes out. Because I saw a lot of your audience asking for more Men XD
But why is there no NG+ or the ability to just continue playing.
I would like more costumes that could be obtained after a enemy captures the maximum alarm level. Well, and more varied changes with the main character.
Well, it would be nice to be able to scroll before and after the mark, sometimes it’s hard to notice what’s been added.
And somewhere else I saw that the game can be completed in 5-6 hours, but I was able to complete it in 2, and if you take away my stupidity, then you can run through it in an hour. But I still like this game!
Well as GROVE DEV said in discord, this is a small project that wasn't planned at first. So it's why there is less content than in the others games. Maybe if this one attract ppls we will see updates or a full game for that character ? I hope :3
Truly had a lot of fun playing through it and the plot was surprisingly good actually, though I probably haven't achieving all the endings, wonder if there is a plan for sequel or any expansions?
It's good and sexy! I played through a couple times already, working out more optimal paths. I'm not certain if I got the true ending or not. I have 60 logs but I'm not sure if there's more I need or if I need to do something else but I had a lot of fun regardless!
Just a couple of bugs I noticed: -There's a chance that when you take a teleporter to go back to the main hall in Region 3's Tar section that you can actually be hit by a projectile mid-warp.
-I noticed the Access 3 card no longer appears for me in Region 2. I think it might have happened after activating the heightened security (with all the Worker Masks) and resting to the next day but I'm not certain on that.
-Weird one that actually fixed itself: The very first time I entered Region 3, there weren't any purple bytes at all, making me very confused when I reached the vault lmao. I'm not sure what I had done differently, but on another playthrough, this didn't occur and the bytes appeared as normal.
- It's a good improvement on the whole formula. The interface is simplified so RPGM's jank isn't as prominent. The game doesn't loredump you at the start, you start playing pretty quick and this is a big plus. While the movement is still a bit cumbersome due to the engine, the tile based nature of it makes it work well enough. Simplifying the extraction element to just money is a good idea, as keeping track of everything in Prowler wasn't really fun. My personal take is that a porn game should have enough gameplay elements to immerse the player, but not too many so that he's distracted. This game hits a very good balance.
- As others have already said, I wish it would have a male protag. The content is that niche quality you simply can't find elsewhere, but it just doesn't hit the same way. The kinks are of quality though, I can tell.
- As a slight digression, the draw the previous games had for me was the depiction of male submission. Female characters are fine, but femsub content doesn't float my boat. Perhaps an idea is to also have the female protagonist have a few opportunities to be dominant? Failing that just have an intersex toggle. But that's far out of scope of the current game, so this can be ignored.
- Similar to the gameplay, a very good balance of writing to art. It's an element that's been there since Grove and I've liked it ever since.
- Actually haven't bumped into bugs at all. Good work on that.
- I still have no idea what marking does other than modifying the sprite and the interactions. Perhaps a quick explanation somewhere in the codex would help? Or maybe I'm just silly and missed it.
- I'd just like to request an audio option to toggle the voice acting on and off, just like in the previous games.
Keep at it, you've got a certain style that's completely unique in nsfw games, and I love to see it.
We're looking into a voice-acting toggle, that will hopefully arrive with the next hotfix. And 'markings' are just that, modifying the sprite and making enemy interactions a little more horny.
Thanks for giving the game a shot even if the protagonist and content isn't maybe your favourite thing. Really appreciate the fair review so far.
Okay, after finishing it I like what I see. The gameplay changes up a little which is welcome. The bounty idea is nice too. In terms of level feedback I feel like the second alarm boss tends to get in your way too much because of the conveyors, while I never even saw the third boss due to keycard/exit placements. There also seems to be a bug with the cloak suit and the spider queen enemy I forget the name of. Walked into it while being cloaked, and I managed to trigger it about a dozen times repeatedly.
But as I said before, it feels like a great improvement to the gameplay formula, keep at it!
Legit a good game tho, just had to say that tho considering both previous games were m/m content. This one has really good (and hot) art as well though! :D
Amazing work! I must say that this one of the greatest hypno projects/games to date. Compelling characters, great hypno and tech content. I'm loving everything about this title. Keep up the great work! Always looking forward to what you guys put out next!
If I may make a suggestion: I would love to see a post-game, free explore kind of period? Just letting the player explore previous zones and boss fights without having to worry about the intrusions or quotas.
Other than that, I have nothing else to ask for. Love to see the same day hotfixes, and again you guys are amazing!
← Return to game
Comments
Log in with itch.io to leave a comment.
Love the game hope there will be Snakebye 2 or a dlc :D
Love the game! One report, if you speed-boost into the cellar ladder then you keep your fast speed afterwards, and are invulnerable.
I imagine the 25th data log needed to go beyond the first boss isnt the cyberghost? Cause I've punched it to death several times with one of the suits, along with every enemy really, and I always get stuck on 24/25. The only ones I don't have from what I can tell, are the notes the protagonist makes when you get caught.
Help please? Am I missing something?
(Note: If being able to blow up the ghost and not let it spawn ever again in that run wasn't intentional then.... oops lol)
(Note2: The last upgrade on the Krag core supposedly gives +33 energy... but I never get it at the start of a run)
You don't need 25 Data Logs to go beyond the first boss. You only need 5.
The final upgrade to the Krag core vies you AP, not EN. AP allows you to take more hits.
why u guys dont put a demo on this game? (and i dont even find a crack of this game)
Dev, at least add a "struggling" feature like your previous project.
is the game have animated scene ?
No, just static images and accompanying writing.
Are you planning to do at least one animated scene in future games? Just asking.
I just wanted to say thanks for the game.
You completed it in just nine months, and it took me seven to eight hours to finish it, while you were also working on Grove (I saw your Sub.Star dev logs).
I haven't seen a better place to put bug reports, so I'll add mine here:
1. It appears to be impossible to get the scanner/roomba scanner markings.
2. Getting touched by the stealth drone after activating the exit causes the scene to play in the apartment.
3. Having the marking for an enemy, then viewing their scenes in the gallery will cause the marked version to play regardless of which option you choose.
Thanks for the reports, we'll do what we can
Have y'all considered doing a version where the game just progresses by getting the quotas rather than the hard day timer? The day timer just feels, excessive, punishing, and punishes the ideas of exploration and experimentation in comparison to the other titles. Double down with how far more limited the saves slots are with the other titles has me overall kinda bummed out on the execution, even after the initial excitement of finally have a Grove Team game with a femme protag. :/
Like, with Grove, or Prowler, taking a relaxing run to just enjoy the lewds doesn't punish my save, I can just go throw a run and enjoy the lewds and soft implications~
But having the hard calender timer means I'm pretty much obligated to try hard the entire game and can't go exploring and relaxing for lewds and progress once I'm ready to see new content. :(
Gonna be honest with you the reason for the timer is to challenge the player, cause You unlock the lewds after beating the boss their isn't too much reason you should need to acquire the markings from getting caught Naturally, though as I've said in other forums, it's really difficult with some of the enemies to get the marking just because of how few they actually are *Cough**Cough*SPI-Ware*Cough**Cough* Other than that, the hard limits are their to convince the player to work their way through to the next session instead of messing around trying to become overpowered "see level 30 Grove run" and their is more than 2 suits 1 of which supports messing around as long as you have energy. but really just beat the game with 25 logs to fully unlock the gallery and then have a burner save with either the final boss or area 3 to mess around with said unlocked gallery. atleast until we can convince grove to make a post game for those of us enjoying getting caught naturally in game.
If there isn't even an infinite post game to sand box in that's, weird, for the genre. :/ Like I get having a fun little narrative and all but like, a gallery isn't the same as going out and getting drained~
How do you unlock the Character Notes?
Because ive been trying to unlock all the Character notes but cant seem to figure it out. I’ve lost to enemies and ive also used the T’yr Neidr “Swyn” core but it never seems to unlock?
Thanks in advance
P.S. Didnt mention this in my previous message but Love the game and the art can’t wait to see how these will be added to the grove rework!
The character notes are unlocked by being defeated by enemies. Like, ending a run and losing to 'em.
Thanks for the compliments!
Then I may be experiencing another bug, as I’ve been trying to unlock the character notes for the SPI-WARE, and I’ve ended a run to them many times while trying to unlock them. I’ve even tried using the two I know of in the first level as the last two enemies to end my run.
Do you need to be marked to get the Notes?
apologies for the inconvenience
Just to make things as clear as possible...:
3/4 parts of each enemy's Codex entry is unlocked by defeating them and gathering Data Logs.
The last part, the purple 'player notes' is unlocked by being defeated by them and gaining their mark.
If that's not showing up for you then yes, we'll investigate further into it and see if it's a bug.
5 dollars and not even a demo on this web page to try it out?
If i may make a (hopefully) small suggestion...
It would be wonderful if there was an option to see your "Marked/Unmarked" character in the apartment, it's a bit bothersome to have to save, go into a level, only to see and well, you can guess the latter parts of that. But still, a gallery option would be neat for that.
If it's too much work then that's completely understandable!
If you haven't already do check out the latest version of the game, v1.04. We've implemented something a little similar to that suggestion.
Do i need to complete the game already or is it the "apply marker" system in the gallery?
And as a side note, i just got the game today so i should already be running on v1.04
Sorry for trouble, just trying to see if i missed something ^^;
There's the "apply marker" system in the gallery and there's also Maggie's "marker removal" service which should show the visuals of how your player character looks.
Maybe add a player character codex entry that shows the current character configuration like the in Mission status?
Sorry if im overstepping for suggesting that, i just think that those options are a bit limiting?
Plus, you could do fun notes with the PC and maggs?
Ah, I just found what you mean with the marker removal service. Sorry for the troubles!
Hello dear creators, I have a question how can I unlock further levels in your game because I finished Level 1 and defeated the boss of the first level and unlocked the ending and then nothing, how do I do what is needed for further levels to appear?
What you need to do is defeat enemies! You'll automatically collect Data Logs from defeated enemies. You need 5 Data Logs to continue playing after the first level.
The only problem is that there is a timer to defeat the boss, but after defeating him you can't continue playing, there is only an ending and you go back to the menu
I understand that.
You collect Data Logs by defeating enemies across the days before the boss fight.
Depending on what difficulty you're playing on, you have up to six days to collect 5 Data Logs. This should be plenty of time.
I guess I would need to wait for the demo.Or until I can use my own money...
Amazing game, although it is a windows download, there are easy to use MacOS operating instructions. Anyways, I would be very interested in more female mc games.
Hello! Very nice game! I love the idea and some of the mechanics
I just want to report a bug occurring to me. Sometimes, during the first boss encounter, my screen goes black and I can't see where I'm going anymore that triggers my defeat too in no time.
Also, when this occurs, I cannot see the defeat scene too...a little frustrating
Thank you for the bug report... please do confirm that you're playing on v1.04, and we'll look into this potential bug to see if we can find a fix.
Yup I'm playing on desktop computer, windows, and version 1.0.4.
It just occurred sometimes, not every time I tried :)
patch 1.02
one of the best games i played, and i played hundreds of games at this point
didn't expect a female protag, but im happy about that, because its always great for others to enjoy games like these (and i trust devs of this game to deliver). of course it also helps that im bi (not only that, but also i like to imagine myself as female too)
mild spoilers ahead:
my favourite about this game is probably the marking system, not only for protag model being updated, but also the fact there are hornier/more submissive versions of scenes with them (that also includes writing, i like reading)
also i like there is a lot of QoL (which honestly, i expect a lot of in bigger modern games, so in small project like this its great to see), and importantly also, difficulty settings (im definitely going to play few playthroughs of this game, and it also includes hard)
good surprise is that i didnt encounter as many bugs as i would expect otherwise, and overall it feels like this game is most polished yet of all 3
Thanks very much for playing, and for your positive review! Glad you feel like the game has good polish and QoL, that makes us happy to hear indeed.
If you're going to give the game some replays, we do recommend downloading the latest version. It has a few tweaks to make HARD mode a li'l more enjoyable, amongst the usual bugfixes and such.
it's a good game,and I need some help! I got ending1.2.4.5,how can I get ending 3?TAT
Ending O3 requires beating the final boss with 24 or less Data Logs collected.
Thanks so much for playing our game and wanting to see it through to such completion!
Any plans to put this on Steam? I do like to keep my stuff together on there, but if not, I'll still likely wind up picking this up sooner or later here, this seems right up my alley.
Hey! Right now there aren't any plans to put it on steam, but perhaps down the line we'll look into such a thing.
- RegalBuster
Seeing my favorite game developer uploaded a game toward straight audience kinda broke my heart a little :(
I guess bisexual people don't exist, then?
If this game isn't to your preferences we totally respect that! But we enjoy different things, and GROVE and Prowler are still being worked on, so don't fear.
I think it's a relief to have a finished project, although I want to know if this one will have updates in the future, anyway I buy the game because I love their style of making games :3.
We currently have no plans for future updates (besides bugfixing of course). We want this to be a one-and-done completed project.
Thank you so much for purchasing the game though!
I saw a bad ending at the end of the game, but the game wasn't bad overall. I think there were more erotic scenes because it was a female character. I personally think it would be good if these erotic trap elements were also in Grove or Prowler.
However, there is a problem with the frame slowing down in the 123 map except for the boss battle, whether it is an optimization problem or a performance problem. I will try again if it is fixed.
And I think I talked about machine translation before, so I hope we can expect positive results for this. It is a very great game, but I have a hard time overcoming the language barrier.
+ There is an error in the grappling cutscene where the image is not displayed properly...
Thank you for giving our game a try, despite the language and performance barriers.
Anyone else having framerate issues?
i'm probably skipping this one, along with any others until one of them is actually finished. no shade at the quality of the games themselves, but i don't really want to pay for something that will probably be taken out of favor for another new project before it's even close to finished
Fair enough if you wish to skip this one, but this is a complete and fully released game. No where have we stated that this is a work in progress.
apologies for assuming lol
Codex No.17 is not unlocking. I believe it's related to the spider-like enemies located at the far left and right of the starting area in Stage 3. I’ve tried defeating them using different methods such as changing suits, using punches, and charm abilities, but the codex entry still remains blank even after returning (Codex No.17 is still not filled in).
Notably, after defeating the enemies and returning to the same spot, they respawn, unlike other enemies which disappear once defeated.
This behavior was confirmed on Patch 1.02.
I've played all of GROVE DEVELOPMENT's games, and I truly love every single one of them. Thank you so much for creating such wonderful experiences.
This latest game was also incredibly fun, and I deeply appreciate all the hard work that went into it :)
If possible, I would be very happy to see a Japanese translation in the future.
Prowler had a translation, which made it even more enjoyable for me, so I'm definitely interested!
Thank you for playing our games!
We're not sure if we'll do JP translation... it's possible, but I can't guarantee it at this time. Thank you for expressing your interest though!
super loving the game but is there any way to skip the second boss? genuinely cant get based it no matter how hard i try
i did it!!! omg took me way to many tires and way to many lovley game overs
The game's great, although I admit the gameplay is a bit tedious only because my device can't handle it and lags lol
This game's been awesome! The aquatic 'coolant' drone was unexpected.. and probably my favorite encounter so far.
Thanks so much for playing! Nice to see an appreciator of that particularly enemy ;)
I could tell it got some extra attention.. and I'm very very glad it did. <3 Good luck with your other development!
Very very good game, i'm now very curious in what we would see next from you in GROVE and Prowler, maybe even with that lil Snake :3
Thank you very much!
I generally don't write comments preferring to lurk around and enjoy stuff, but I am more than willing to for this.
I've followed your projects for a while and absolutely love them since I adore mind control and corruption more than anything else, I cannot really convey how much I've enjoyed this mini-project, how excited I was to see your team put out a game with a female protagonist, and just how much I hope for more things like this at some point. I'm also looking forward to seeing what'll be added to Grove and Prowler based off what was tested here, and maybe another femprotag project at some point, maybe even some more of the Intruder because she has such a wonderful design.
Regardless, the game is wonderful, and I am beyond happy that I gave it a try and I can't wait to see what else you cook up!
Thank you very much for coming out of lurking to give us such a kind and positive review! It's great to know folks like yourself were out there, watching us, and willing to give this new venture of ours a shot!
Dont let all your gay followers dissuade you too much, their wishes are valid but man, straight/lesbian/femprotag games of this nature, with a focus on corruption stuff, is so god damn rare, a suuuuuper under served community!
I've super loved what ive played so far, probably at final boss? really fucking good. and man do I wish this wasnt a "MiniProject"
You gotta do some more M/F Breeding stuff at the very least, your stuff is top tier!
Thank you for the encouragement! We're glad we could find an audience who appreciated this stuff, and enjoy the game that we as devs enjoyed making.
Sorry it's 'only' a miniproject, but it's great to know there's a kind audience for these projects too.
As a woman enjoyer, I didn't expect you to release a female-focused game, considering your previous games and your audience. Nonetheless, I bought it as soon as I heard the news. It's pretty kinky and enjoyable(Latex&Drone&Encasement are my kink UwU) despite being a short Mini Project. Although it has some bugs and lacks some QoL, it's not a very big deal.
I am looking forward to the new female-focused game with similar kinks like these if it ever comes out. Because I saw a lot of your audience asking for more Men XD
(or maybe Female/Male focused too I guess)
//Sorry for my bad English
Your English is just fine, thank you for the comment!
There will not be another female-focused game for a while, but it's great to know we have folks who will enjoy that potential future project.
Thanks for playing and for your review!
This is a very good game.
But why is there no NG+ or the ability to just continue playing.
I would like more costumes that could be obtained after a enemy captures the maximum alarm level.
Well, and more varied changes with the main character.
Well, it would be nice to be able to scroll before and after the mark, sometimes it’s hard to notice what’s been added.
And somewhere else I saw that the game can be completed in 5-6 hours, but I was able to complete it in 2, and if you take away my stupidity, then you can run through it in an hour.
But I still like this game!
Well as GROVE DEV said in discord, this is a small project that wasn't planned at first. So it's why there is less content than in the others games. Maybe if this one attract ppls we will see updates or a full game for that character ? I hope :3
I hope
Truly had a lot of fun playing through it and the plot was surprisingly good actually, though I probably haven't achieving all the endings, wonder if there is a plan for sequel or any expansions?
Right now, no plans, but we greatly appreciate all the support and interest in one!
maybe one day...
It's good and sexy! I played through a couple times already, working out more optimal paths.
I'm not certain if I got the true ending or not. I have 60 logs but I'm not sure if there's more I need or if I need to do something else but I had a lot of fun regardless!
Just a couple of bugs I noticed:
-There's a chance that when you take a teleporter to go back to the main hall in Region 3's Tar section that you can actually be hit by a projectile mid-warp.
-I noticed the Access 3 card no longer appears for me in Region 2. I think it might have happened after activating the heightened security (with all the Worker Masks) and resting to the next day but I'm not certain on that.
-Weird one that actually fixed itself: The very first time I entered Region 3, there weren't any purple bytes at all, making me very confused when I reached the vault lmao. I'm not sure what I had done differently, but on another playthrough, this didn't occur and the bytes appeared as normal.
Thank you for the bug reports! We'll see if we can look into them, though they are a bit perplexing...
Otherwise, thank YOU for playing our game! Glad to hear you enjoyed yourself with it :)
Partway impressions:
- It's a good improvement on the whole formula. The interface is simplified so RPGM's jank isn't as prominent. The game doesn't loredump you at the start, you start playing pretty quick and this is a big plus. While the movement is still a bit cumbersome due to the engine, the tile based nature of it makes it work well enough. Simplifying the extraction element to just money is a good idea, as keeping track of everything in Prowler wasn't really fun. My personal take is that a porn game should have enough gameplay elements to immerse the player, but not too many so that he's distracted. This game hits a very good balance.
- As others have already said, I wish it would have a male protag. The content is that niche quality you simply can't find elsewhere, but it just doesn't hit the same way. The kinks are of quality though, I can tell.
- As a slight digression, the draw the previous games had for me was the depiction of male submission. Female characters are fine, but femsub content doesn't float my boat. Perhaps an idea is to also have the female protagonist have a few opportunities to be dominant? Failing that just have an intersex toggle. But that's far out of scope of the current game, so this can be ignored.
- Similar to the gameplay, a very good balance of writing to art. It's an element that's been there since Grove and I've liked it ever since.
- Actually haven't bumped into bugs at all. Good work on that.
- I still have no idea what marking does other than modifying the sprite and the interactions. Perhaps a quick explanation somewhere in the codex would help? Or maybe I'm just silly and missed it.
- I'd just like to request an audio option to toggle the voice acting on and off, just like in the previous games.
Keep at it, you've got a certain style that's completely unique in nsfw games, and I love to see it.
We're looking into a voice-acting toggle, that will hopefully arrive with the next hotfix. And 'markings' are just that, modifying the sprite and making enemy interactions a little more horny.
Thanks for giving the game a shot even if the protagonist and content isn't maybe your favourite thing. Really appreciate the fair review so far.
Okay, after finishing it I like what I see. The gameplay changes up a little which is welcome. The bounty idea is nice too. In terms of level feedback I feel like the second alarm boss tends to get in your way too much because of the conveyors, while I never even saw the third boss due to keycard/exit placements. There also seems to be a bug with the cloak suit and the spider queen enemy I forget the name of. Walked into it while being cloaked, and I managed to trigger it about a dozen times repeatedly.
But as I said before, it feels like a great improvement to the gameplay formula, keep at it!
Girls?!
I wanted to see MEN!!!
Legit a good game tho, just had to say that tho considering both previous games were m/m content. This one has really good (and hot) art as well though! :D
Thank you for giving the game a try even if it's quite different to our previous works
Amazing work! I must say that this one of the greatest hypno projects/games to date. Compelling characters, great hypno and tech content. I'm loving everything about this title. Keep up the great work! Always looking forward to what you guys put out next!
If I may make a suggestion: I would love to see a post-game, free explore kind of period? Just letting the player explore previous zones and boss fights without having to worry about the intrusions or quotas.
Other than that, I have nothing else to ask for. Love to see the same day hotfixes, and again you guys are amazing!
Thank you so very much for the high praise!
great game and probably the first female protagonist furry/scalie game that actually got finished i say thats an achivement thumbs up to ya
Hah, thanks. Glad to break the mould of what usually happens to furry / scalie games out there. And glad that you enjoyed it!