Sounds like you're missing the "Skimpy Armour". To acquire it, you need to do one of two things:
During the bandit hideout section, get captured by the bandits and then escape. You'll be left with some 'tatters' that can be given to the blacksmith, which he'll then make into the armour for you.
If you missed this opportunity, you can make the tatters using the Synthesis Cauldron. You acquire this from the merchant on the far side of the slug nest, and need to give it to the wizard at the inn. Then you need to gather the materials to make the 'tatters' from enemies in the jungle, desert valley and beach cave.
In our experience it's just a case of closing and re-opening and seeing if it happens again. If it's still running into errors, make sure that you've performed these steps before running Grove:
1. Right click the GROVE zip file you downloaded
2. Use the archive utility to unzip the files.
3. Drag the GROVE app into your applications folder.
--
There's also a chance that an old save from before 0.2 can lead to errors like the above. If all else fails, try starting a new game and playing through to see if you still run into these crashes.
I'm trying the new section of the game after loading a save that was in the gallery, everything is fine until you finish the dialogue that prompts you to continue with the story to the new section, it's EXTREMELY laggy, text and movement take a solid 15-20 to load.
I’m assuming you’re in the dream? Make sure you’re on the latest version (v0.308), and not playing on a USB or other form of external media as that can easily cause a significant amount of lag.
I had not understood that corruption gave access to more stuff prior to the update, and because of that my corruption was 1 all the way until I got back from the desert and opened the package.
How much content did I miss by doing this? Am I able to go to previously explored areas to find the content I missed, or is it too late?
You've missed a small handful of stuff, most of which you can't go back for, no. Flavour text, one or two items, some scenes get additional text or images if you're corrupt enough, one particular scene only unlocks if you're corrupt enough...
But that's OK! Keep playing through the game the way that comes instinctively to you! And when you finish, you can start a new game and maybe try and interact with and get involved with more corruption stuff. It might be fun to try a different playstyle and see what ya missed? That's sort of the point of an RPG, no? :)
i tried to get my savedata from .307 to .308 but i cant find the .308 folder and when i try to redownload the game it just shows its hosted on a different illegal third party site but... it transfers me to the browser version of itch...
If you don't remember where you downloaded it to, the .308 version is just called GROVE now. You should be able to transfer your saves to there.
I don't know what this is about a third party illegal site though. If you're downloading the game here on itch.io, there's nothing that will take you off of the site.
i am extremely, like beyond extremely disappointed..... i have an accumulated 17 hours on this game, this is over many months of on and off playing, spent hours just grinding levels so it would be easier to play...... all gone.... all of it..... i have to re-invest all that time and effort just to play the new update......... the thing im most frustrated about is the lack of awareness to this issue, lustful desires the game had at least the common decency to add a function for people who did lose it all, the function to spawn anything, money, levels and gear. i dont care if its cheating, i didnt come here for the gameplay, i came here for the adult content.....
mind you most of the hours ive accumulated are from replying parts of the game and id prefer not to waste another few hours playing crap ive already gone through again and again.......
Are you playing on the itch io launcher or via website download?
If it’s via the itch.io launcher then the newest version’s files are now in the ‘GROVE’ folder (no version number). Go to the game icon within the launcher, right click and there should be an option to open the location of the game. Your previous version’s saves should be located in the folder there.
If it’s via the website, unfortunately the key due to how RPGMaker stores its files, the save directory is located within the downloaded Grove folder itself, and will require a transfer between every version update.
We’re hoping with the 0.308 update that future saves won’t need to be transferred again via the renaming of the grove directory, but do let us know if you run into any further issues.
Im using Itch and im on mac, i found save files but they arent my original save files, they are files i had just made, attempting to start again. i have looked through everything with the name grove attached to it and nothing... i found the text file next to the launcher explaining the process, went to the compressed files and found save files, then moved them to a backup but from that point i got lost, the only save folder there was the one i just accessed with the saves i just made, you have nothing on that list explaining what or where i can get import saves? i went to your twitter found pretty much the same info but for windows, the save file names are the same so i know i found what youve been directing us to but not what im looking for.
also i am 100% certain grove was not deleted from my mac and my old files where still there not too long ago, i actually saw the update email when 0.3 dropped and started playing again (with my old saves) only to realise the only thing that had changed for mac users was the name and icon of the game.....
look i really really appreciate your speedy response and your level of concern in helping me but from what i can see, i believe its all gone and if you didnt get the fact that i invested 17 hours of time into this game, i loved it, i absolutely hands down loved the game but to see all that time and effort gone.. with nothing to show for it....
in all honesty i wouldnt be as disappointed and disheartened if you did have the feature to just add levels and money, thats all i want, my levels and money back, i truly dont care if i have to start again if i just had an exp boost and money bags.
The MacOS build was very much experimental when it first released, so there isn't much we can do there regarding the location of the saves, if you yourself don't know where they are unfortunately.
If it helps, I'm happy to send over a modified save with similar amounts of GOLD and LEVEL if you let me know what amount you had, and can place you at the beginning of v0.204, but you will need to unlock the 0.3 scenes again.
Got this error message before even getting to play the game. I've been wanting to play for a while now and the game wouldn't even open without crashing on the previous versions. This is the farthest it's gone period
That error usually occurs because you haven’t unzipped the folder before dragging the program into your applications folder. Right click the file you downloaded, use the archive utility to unzip the files, then drag the grove app into your applications folder.
Would you guys consider adding more debuff armors/ accessoires like the prisoner outfit or the cock suckers but like not area restricted and can be kept? Like a cursed item where it has some unique buffs but has a detrimental stat maybe. I think that would be pretty cool
Maybe, but we'd have to very careful with them as they could easily end up breaking new encounters, or be a nightmare to balance around. That's why they're usually restricted to one particular area; it's much easier to balance it for a chunk of the game than the whole game.
Hi! I'm sorry, but I cannot for the life of me find the third armour kit. I have Lightweight Dyed; Mercenary Plate; Dust Covers; and Skimpy Covers. Running MacOSX
the third armor set is the regulation knight plate. i think its unlocked when you buy the regulation plate base from the blacksmith and talk to him again. how did you get the skimpy covers tho?
where do i go after i complete the nothern gulch? the only thing i see that has changed is quiet clearing opening, but i cant seem do be able to do anything about it (unless i didnt spend enough time there)
Head down to the bottom-left exit of the Quiet Meadow, and follow the road to the cliffside. From there, head south. You should be able to figure out the rest.
If the entire game somehow disappeared, then I'm sorry but there's nothing we can really do. I can assure you the game doesn't do that normally though so it's probably something on your end.
If it's JUST your save files vanishing... please make sure to check that you actually extracted / unzipped the game before playing! If you don't do that, your saves won't write properly!
If you updated using the Itcho App like I did, all is not lost! browse to the install location, the ,308 update renames the install folder to GROVE and leaves a folder named with the last version you had with your previous saves. \GROVE0.307\www\saves. In that folder browse to \www\saves. Copy all the files in the saves folder over to the the same location in the GROVE folder, it worked for me!
Comrades, who are waiting for the Russian translation - bear a little more, it is about to be ready. I've been optimizing everything for 2 weeks into Russian and I think it will be fine. And my friend is testing now.
There seems to be a problem on MacOS where the necessary save files aren't being included in the download? Can't seem to find a fix to this and it prevents me from progressing any further than the title screen
There aren't any save files that are included in the download or needed for the game to run. But from the sounds of things, you might be getting the "EROFS: read-only file system" error.
If that is the case, make sure you've actually extracted the Zip file first. Right click (or ctrl click), and open with archive utility. I think that's the software. Once you have, drag the app into your app folder
"The sun begins to set. A big burly blacksmith... and a small, slender... and equally pent-up companion. intermingling within the warm confines of the forge." Do someone know how to unlock this one? I have no more idea to try it.
After completing the quest at the mines with the bats... go and talk to the blacksmith before you end the day. He'll be outside his forge, just below the Inn. Let the scene play out, then go take a look at his house...
I'm having a rather frustrating bug, I can't recover my gear after freeing myself of the moth boy bindings, including any armor, leaving my character naked. Which in turn means the fight against him is nigh impossible. I also appear to have lost old accessories and weapons a little while back after getting to the newer content. My best idea to solve either issue is editing my save maybe but I don't believe that can be done. Also my character still has the convenient mist for some reason, at least prior to getting my gear taken.
Are you playing on Linux, by any chance? And can you confirm that you're playing on the newest v0.308 build? I believe we've had mention of this issue before, and I also thiiiink it should be fixed on the newest version.
You will need to go back to a save before you got abducted by the moth though, in order for it to work.
If the issue still persists, or you're already running the latest version, let us know and we'll look into it.
Yes I am playing on linux, and yes it is v0.308, and I have already done as you suggest with loading an earlier save and getting to that point. If it helps i can send you my saves if it will help?
I ran through the area on an Ubuntu 22.04.1 LTS VM and it all seems to be working as intended (GROVE version 0.308). Do you mind telling us which distro you're using? I suspect that there is a compatibility issue.
Considering certain "events" in version 0.3, will you implement a chastity cage as an accessory (like the enhanced undergartments)? For example: it could reduce the stamina cost of an orgasm by a certain ammount, or just doubling stamina but halving TP regen, maybe even inflicting the "holding back opponent" status (but with the flavor text that the cage makes it harder for grove to orgasm) for 1 turn every time you're at the "edged" part of a grapple. All of these are possible paths to mechanically implement the harder difficulty of caged orgasms into the existing game mechanics. If you would offer insight into if you could/would implement it, or not implement it, I'd be grateful.
A chastity cage accessory would require a lot of artistic reworks to the many grapple images in the game, writing changes to every orgasm stage at least, mechanical testing and implementation to make sure it works with every enemy, balancing to make sure it doesn't become ridiculously OP with the Skimpy Covers...
It's not quite as simple as you make it out to be, but I mean no offense by that. It'd just be a LOT of work for a kink that both us devs are kinda "mid" about.
that's what I wanted to know: the difficulties of implementing such a mechanic and how much the game would need to be altered for it to become a viable mechanic to implement. thank you for your time!
I'm terrible with programming, but I like learning about game development. also, what does the "aroused" status do mechanically? I haven't noticed anything different from enemies ripping grove's underwear off (aside frrom grove getting an erection)
The "aroused" status allows the enemies to knock you over or proceed into grapples or other things like that. So that way there's a safety net if people enter a battle naked, maybe they are doing a nude run or maybe they don't have any armour repair kits... they don't immediately just lose, or get grappled, etc.
I wanted to stop by and say that I love the game so far and am amazed at how much content there is so far I can’t wait to see what the full game will have in store! Keep up the great work! Also will we see other non-dragon non-corrupted npcs?
Thanks for stopping by and sharing your kind comment! We're still a ways off from a full game release, but hope you'll stick around, be patient, and enjoy what comes next.
Non-dragon, non-corrupted NPCs? We've ideas for one or two more non-dragon NPCs in the future, species of which I won't yet confirm. As for how corrupt or not they are... that I'm not going to spoil.
I checked the timeline before I almost finish the game. Is there a way I get "fit skimmy covers" if I already gave the tatters to the blacksmith before my corruption level hit 10.
There's nothing you can choose to put in yourself. These are for things you're forced to wear as part of various quests and monsters and things like that!
All sorts of events raise it. Generally speaking... getting yourself involved in lewd events that DON'T cause a Game Over. Things like wearing some cursed underwear, getting captured by the bandits, being grabbed by certain traps or making... 'poor' decisions as you explore the world.
There's like 18 or 19 different ways you can earn corruption so it's too many for me to list... but yeah! Just keep your eyes out, check things, play the game, and I'm sure you'll accrue a decent amount ;P
It's fairly modern, but it's also the most user-friendly and plugin compatible version to suit our needs! Other than that, I'm not entirely sure, since the engine was decided before I started working on the game!
Literally made an itch.io account so I can comment.
This is an overall amazing game. It is full of lewdness but its also balanced with some lore and humor. The characters feel fleshed out and even though the game isn't complete I can see that this game is going to be absolutely amazing when it is finished in the future. Props off to the dev's and the community. Just to put my ten-piece in, but I think it would be great to have a type of end game shop where you can purchase "shards"/currency to access missing/inaccessible sex scenes, purchase and give gifts if you missed a heart/friendship encounter, and give items that gives minor permeant stat boosts. Also we need a scene where Grove and friends get black out drunk on carrot juice or a giant carrot boss, because: >.<
Thanks a lot for the kind comment, and for going through the steps of making an account just to do so! Please know it's all thoroughly appreciated, and that it means a great deal to us~
Is there any way to know what the status effects are? I can infer some of them from the icons, but others such as the second yellow one are unknown to me.
The main way to figure out what they are, for now, is from context... buuuut we are looking into ways to display the effects more easily, such as some kind of in-game glossary, or maybe a way to check in-battle... it's not a standard RPG Maker feature though, so we need to make sure it doesn't break everything when we add it...!
My suggestion for this would be a hover over system so you can hover over a status effect while in battle and get a short description of the effect. I haven't dealt with game design for several years so I don't know how difficult that is, but it is a suggestion.
Honestly that would fit in so well in this game I can't them not doing with at least one enemy, I imagine the final corruption boss will have it if no one else.
So I feel dumb, but where is the gallery located? I swear it used to be in your room at the inn. Do you have to complete the game now to access it?
BTW love the new content so far, i havent gotten much further then the past content. I had decided to replay the whole game when you released the new update xP It is a great game though!
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how do you unlock the fifth armor set? ive completed the game and looked everywhere but im still somehow missing it
Sounds like you're missing the "Skimpy Armour". To acquire it, you need to do one of two things:
During the bandit hideout section, get captured by the bandits and then escape. You'll be left with some 'tatters' that can be given to the blacksmith, which he'll then make into the armour for you.
If you missed this opportunity, you can make the tatters using the Synthesis Cauldron. You acquire this from the merchant on the far side of the slug nest, and need to give it to the wizard at the inn. Then you need to gather the materials to make the 'tatters' from enemies in the jungle, desert valley and beach cave.
thank you! is the slug nest in the jungle?
It is, yes. You went through it as part of one of the quests, if you remember. You jumped down a big hole by a tent.
i'm doing the "a new source" quest and i have no idea where the primary division settlement's mines is
You can get there by going straight upwards from the "northern bridge camp". Cross the bridge, and just keep going straight up.
thanks!
If grove isn't any more careful watching the blacksmith romp he might end up with his own chastity cage with his lust armor..
MacOS is weird lol. The game worked in the beginning but now it refuses to run properly.
In our experience it's just a case of closing and re-opening and seeing if it happens again. If it's still running into errors, make sure that you've performed these steps before running Grove:
1. Right click the GROVE zip file you downloaded
2. Use the archive utility to unzip the files.
3. Drag the GROVE app into your applications folder.
--
There's also a chance that an old save from before 0.2 can lead to errors like the above. If all else fails, try starting a new game and playing through to see if you still run into these crashes.
Hope that helps :)
- RegalBuster
Will Tuon meet the bat after all? I like Tuon a lot,
So seeing their relationship makes me sad...
i know a lot of people like tuon and bat
I wish there was a different route
When I try to adapt the translation patch, the current game causes an error and is unplayable.
Can you distribute the v.0.204 game?
Sorry about that!
"GROVE v0.204 backup link" should now be amongst the downloads.
Thank you for your quick response.
I'll download and play!
I'm trying the new section of the game after loading a save that was in the gallery, everything is fine until you finish the dialogue that prompts you to continue with the story to the new section, it's EXTREMELY laggy, text and movement take a solid 15-20 to load.
I’m assuming you’re in the dream? Make sure you’re on the latest version (v0.308), and not playing on a USB or other form of external media as that can easily cause a significant amount of lag.
-RegalBuster
Corruption question-
I had not understood that corruption gave access to more stuff prior to the update, and because of that my corruption was 1 all the way until I got back from the desert and opened the package.
How much content did I miss by doing this? Am I able to go to previously explored areas to find the content I missed, or is it too late?
You've missed a small handful of stuff, most of which you can't go back for, no. Flavour text, one or two items, some scenes get additional text or images if you're corrupt enough, one particular scene only unlocks if you're corrupt enough...
But that's OK! Keep playing through the game the way that comes instinctively to you! And when you finish, you can start a new game and maybe try and interact with and get involved with more corruption stuff. It might be fun to try a different playstyle and see what ya missed? That's sort of the point of an RPG, no? :)
i tried to get my savedata from .307 to .308 but i cant find the .308 folder and when i try to redownload the game it just shows its hosted on a different illegal third party site but... it transfers me to the browser version of itch...
If you don't remember where you downloaded it to, the .308 version is just called GROVE now. You should be able to transfer your saves to there.
I don't know what this is about a third party illegal site though. If you're downloading the game here on itch.io, there's nothing that will take you off of the site.
Do you guys plan to make a mobile version of the game?
It looks like the 0.3 upgrade removed the gallery that was in your in room? Is there a way to go back and view all previous encounters?
You will have to finish the content in 0.3 to access the gallery again
-RegalBuster
i am extremely, like beyond extremely disappointed..... i have an accumulated 17 hours on this game, this is over many months of on and off playing, spent hours just grinding levels so it would be easier to play...... all gone.... all of it..... i have to re-invest all that time and effort just to play the new update......... the thing im most frustrated about is the lack of awareness to this issue, lustful desires the game had at least the common decency to add a function for people who did lose it all, the function to spawn anything, money, levels and gear. i dont care if its cheating, i didnt come here for the gameplay, i came here for the adult content.....
mind you most of the hours ive accumulated are from replying parts of the game and id prefer not to waste another few hours playing crap ive already gone through again and again.......
Are you playing on the itch io launcher or via website download?
If it’s via the itch.io launcher then the newest version’s files are now in the ‘GROVE’ folder (no version number). Go to the game icon within the launcher, right click and there should be an option to open the location of the game. Your previous version’s saves should be located in the folder there.
If it’s via the website, unfortunately the key due to how RPGMaker stores its files, the save directory is located within the downloaded Grove folder itself, and will require a transfer between every version update.
Make use of the save transfer guide here for both the launcher and the web download: https://twitter.com/regalbuster/status/1614947014068035586?s=46&t=3pZFQ072drfeb9tkDv8O1w
We’re hoping with the 0.308 update that future saves won’t need to be transferred again via the renaming of the grove directory, but do let us know if you run into any further issues.
-RegalBuster
Im using Itch and im on mac, i found save files but they arent my original save files, they are files i had just made, attempting to start again. i have looked through everything with the name grove attached to it and nothing... i found the text file next to the launcher explaining the process, went to the compressed files and found save files, then moved them to a backup but from that point i got lost, the only save folder there was the one i just accessed with the saves i just made, you have nothing on that list explaining what or where i can get import saves? i went to your twitter found pretty much the same info but for windows, the save file names are the same so i know i found what youve been directing us to but not what im looking for.
also i am 100% certain grove was not deleted from my mac and my old files where still there not too long ago, i actually saw the update email when 0.3 dropped and started playing again (with my old saves) only to realise the only thing that had changed for mac users was the name and icon of the game.....
look i really really appreciate your speedy response and your level of concern in helping me but from what i can see, i believe its all gone and if you didnt get the fact that i invested 17 hours of time into this game, i loved it, i absolutely hands down loved the game but to see all that time and effort gone.. with nothing to show for it....
in all honesty i wouldnt be as disappointed and disheartened if you did have the feature to just add levels and money, thats all i want, my levels and money back, i truly dont care if i have to start again if i just had an exp boost and money bags.
The MacOS build was very much experimental when it first released, so there isn't much we can do there regarding the location of the saves, if you yourself don't know where they are unfortunately.
If it helps, I'm happy to send over a modified save with similar amounts of GOLD and LEVEL if you let me know what amount you had, and can place you at the beginning of v0.204, but you will need to unlock the 0.3 scenes again.
- RegalBuster
Got this error message before even getting to play the game. I've been wanting to play for a while now and the game wouldn't even open without crashing on the previous versions. This is the farthest it's gone period
PS. This is on Mac
That error usually occurs because you haven’t unzipped the folder before dragging the program into your applications folder. Right click the file you downloaded, use the archive utility to unzip the files, then drag the grove app into your applications folder.
-RegalBuster
Would you guys consider adding more debuff armors/ accessoires like the prisoner outfit or the cock suckers but like not area restricted and can be kept? Like a cursed item where it has some unique buffs but has a detrimental stat maybe. I think that would be pretty cool
Maybe, but we'd have to very careful with them as they could easily end up breaking new encounters, or be a nightmare to balance around. That's why they're usually restricted to one particular area; it's much easier to balance it for a chunk of the game than the whole game.
Hi! I'm sorry, but I cannot for the life of me find the third armour kit. I have Lightweight Dyed; Mercenary Plate; Dust Covers; and Skimpy Covers. Running MacOSX
the third armor set is the regulation knight plate. i think its unlocked when you buy the regulation plate base from the blacksmith and talk to him again. how did you get the skimpy covers tho?
Skimpy covers you get by getting captured by the bandits.
oh alright, thanks!
i accidentally deleted the game file, is there a way i can retrieve my data or get my levels and items back?
If you've still got your save files, you can download the game again and transfer your saves across.
If the whole thing's gone, not in your recycle bin... then I'm afraid you'll have to redownload it.
where do i go after i complete the nothern gulch? the only thing i see that has changed is quiet clearing opening, but i cant seem do be able to do anything about it (unless i didnt spend enough time there)
Head down to the bottom-left exit of the Quiet Meadow, and follow the road to the cliffside. From there, head south. You should be able to figure out the rest.
alright thank you!!
I hope this game updates and has other languages like Portuguese that would make my gamerplay much easier
I lost my saves( Feels bad. Somehow my game got deleted... And i dont know how.
If the entire game somehow disappeared, then I'm sorry but there's nothing we can really do. I can assure you the game doesn't do that normally though so it's probably something on your end.
If it's JUST your save files vanishing... please make sure to check that you actually extracted / unzipped the game before playing! If you don't do that, your saves won't write properly!
I can drop you, if you want
If you updated using the Itcho App like I did, all is not lost! browse to the install location, the ,308 update renames the install folder to GROVE and leaves a folder named with the last version you had with your previous saves. \GROVE0.307\www\saves. In that folder browse to \www\saves. Copy all the files in the saves folder over to the the same location in the GROVE folder, it worked for me!
Comrades, who are waiting for the Russian translation - bear a little more, it is about to be ready. I've been optimizing everything for 2 weeks into Russian and I think it will be fine. And my friend is testing now.
question, were do you get the triple blitz ability?
It's a weapon skill for the Azure Scimitar weapon, which you can buy from the blacksmith.
There seems to be a problem on MacOS where the necessary save files aren't being included in the download? Can't seem to find a fix to this and it prevents me from progressing any further than the title screen
There aren't any save files that are included in the download or needed for the game to run. But from the sounds of things, you might be getting the "EROFS: read-only file system" error.
If that is the case, make sure you've actually extracted the Zip file first. Right click (or ctrl click), and open with archive utility. I think that's the software. Once you have, drag the app into your app folder
"The sun begins to set. A big burly blacksmith... and a small, slender... and equally pent-up companion. intermingling within the warm confines of the forge." Do someone know how to unlock this one? I have no more idea to try it.
After completing the quest at the mines with the bats... go and talk to the blacksmith before you end the day. He'll be outside his forge, just below the Inn. Let the scene play out, then go take a look at his house...
Thanks. I got it.
I'm having a rather frustrating bug, I can't recover my gear after freeing myself of the moth boy bindings, including any armor, leaving my character naked. Which in turn means the fight against him is nigh impossible. I also appear to have lost old accessories and weapons a little while back after getting to the newer content. My best idea to solve either issue is editing my save maybe but I don't believe that can be done. Also my character still has the convenient mist for some reason, at least prior to getting my gear taken.
Are you playing on Linux, by any chance? And can you confirm that you're playing on the newest v0.308 build? I believe we've had mention of this issue before, and I also thiiiink it should be fixed on the newest version.
You will need to go back to a save before you got abducted by the moth though, in order for it to work.
If the issue still persists, or you're already running the latest version, let us know and we'll look into it.
Yes I am playing on linux, and yes it is v0.308, and I have already done as you suggest with loading an earlier save and getting to that point. If it helps i can send you my saves if it will help?
Yes please, sending your saves should help.
https://mega.nz/folder/DfwDXLrC#qnrrlqSPP3y296k0QL9m7Q
Hey Dagoth,
I ran through the area on an Ubuntu 22.04.1 LTS VM and it all seems to be working as intended (GROVE version 0.308). Do you mind telling us which distro you're using? I suspect that there is a compatibility issue.
Whatever the case, I've uploaded your save with all your items on you just after the equipment recovery moment:
https://drive.google.com/file/d/1YpbH-FQWjAaTLFeSutWjsQ2p_WomX_L9/view?usp=share...
Hope that helps you out :)
-RegalBuster
What has been updated in 0.308 and when will the next version be released?
The changelog for the update can be found here:
https://grovedevelopment.itch.io/groverpgnsfw/devlog/486467/grove-v0308-linux-an...
Primarily some skill re-balances, the hover-over tooltips for the states, and numerous bug-fixes.
There is no ETA for the next version as of the moment.
- RegalBuster
Considering certain "events" in version 0.3, will you implement a chastity cage as an accessory (like the enhanced undergartments)? For example: it could reduce the stamina cost of an orgasm by a certain ammount, or just doubling stamina but halving TP regen, maybe even inflicting the "holding back opponent" status (but with the flavor text that the cage makes it harder for grove to orgasm) for 1 turn every time you're at the "edged" part of a grapple. All of these are possible paths to mechanically implement the harder difficulty of caged orgasms into the existing game mechanics. If you would offer insight into if you could/would implement it, or not implement it, I'd be grateful.
Sorry, but for now I'm inclined to say no.
A chastity cage accessory would require a lot of artistic reworks to the many grapple images in the game, writing changes to every orgasm stage at least, mechanical testing and implementation to make sure it works with every enemy, balancing to make sure it doesn't become ridiculously OP with the Skimpy Covers...
It's not quite as simple as you make it out to be, but I mean no offense by that. It'd just be a LOT of work for a kink that both us devs are kinda "mid" about.
that's what I wanted to know: the difficulties of implementing such a mechanic and how much the game would need to be altered for it to become a viable mechanic to implement. thank you for your time!
No problem, thanks for listening to me expound on the topic.
I'm terrible with programming, but I like learning about game development. also, what does the "aroused" status do mechanically? I haven't noticed anything different from enemies ripping grove's underwear off (aside frrom grove getting an erection)
The "aroused" status allows the enemies to knock you over or proceed into grapples or other things like that. So that way there's a safety net if people enter a battle naked, maybe they are doing a nude run or maybe they don't have any armour repair kits... they don't immediately just lose, or get grappled, etc.
Thanks for playing, glad you enjoyed it! :)
I wanted to stop by and say that I love the game so far and am amazed at how much content there is so far I can’t wait to see what the full game will have in store! Keep up the great work! Also will we see other non-dragon non-corrupted npcs?
Thanks for stopping by and sharing your kind comment! We're still a ways off from a full game release, but hope you'll stick around, be patient, and enjoy what comes next.
Non-dragon, non-corrupted NPCs? We've ideas for one or two more non-dragon NPCs in the future, species of which I won't yet confirm. As for how corrupt or not they are... that I'm not going to spoil.
I checked the timeline before I almost finish the game. Is there a way I get "fit skimmy covers" if I already gave the tatters to the blacksmith before my corruption level hit 10.
You can give them to the blacksmith any time he's available. The corruption number just makes the scene play out a little differently.
What can be equipped in the binds and "..." slots? I've gone through the game twice but I haven't found anything that I can place in those
There's nothing you can choose to put in yourself. These are for things you're forced to wear as part of various quests and monsters and things like that!
I have a question. How does corruption level increases?? I've seen go from 1 to 2 to 3 but I don't know what exactly it is that is raising it
All sorts of events raise it. Generally speaking... getting yourself involved in lewd events that DON'T cause a Game Over. Things like wearing some cursed underwear, getting captured by the bandits, being grabbed by certain traps or making... 'poor' decisions as you explore the world.
There's like 18 or 19 different ways you can earn corruption so it's too many for me to list... but yeah! Just keep your eyes out, check things, play the game, and I'm sure you'll accrue a decent amount ;P
I don't get it, the moth instant game overs me, and i can't progress. Am i going to have to restart my entire game from the beginning???
nevermind, i somehow didn't realize there were commands to struggle. Sorry, i was a galaxy brain there x___x
Out of Curiosity what RPG maker version do you use?
RPG Maker MV
Thanks, is there a particular reason why this one instead of the others?
It's fairly modern, but it's also the most user-friendly and plugin compatible version to suit our needs! Other than that, I'm not entirely sure, since the engine was decided before I started working on the game!
Literally made an itch.io account so I can comment.
This is an overall amazing game. It is full of lewdness but its also balanced with some lore and humor. The characters feel fleshed out and even though the game isn't complete I can see that this game is going to be absolutely amazing when it is finished in the future. Props off to the dev's and the community. Just to put my ten-piece in, but I think it would be great to have a type of end game shop where you can purchase "shards"/currency to access missing/inaccessible sex scenes, purchase and give gifts if you missed a heart/friendship encounter, and give items that gives minor permeant stat boosts. Also we need a scene where Grove and friends get black out drunk on carrot juice or a giant carrot boss, because: >.<
Thanks a lot for the kind comment, and for going through the steps of making an account just to do so! Please know it's all thoroughly appreciated, and that it means a great deal to us~
Is there any way to know what the status effects are? I can infer some of them from the icons, but others such as the second yellow one are unknown to me.
The main way to figure out what they are, for now, is from context... buuuut we are looking into ways to display the effects more easily, such as some kind of in-game glossary, or maybe a way to check in-battle... it's not a standard RPG Maker feature though, so we need to make sure it doesn't break everything when we add it...!
My suggestion for this would be a hover over system so you can hover over a status effect while in battle and get a short description of the effect. I haven't dealt with game design for several years so I don't know how difficult that is, but it is a suggestion.
Odd question, but will petplay be added?
Honestly that would fit in so well in this game I can't them not doing with at least one enemy, I imagine the final corruption boss will have it if no one else.
Ok question how do i beat the moth boss? He is very very fast and there's few hiding spots aswell - _ -.
Just gotta be careful. Stick to the hiding spots where you can. If he engages you in battle, try and escape (using the escape key).
Otherwise it's just a case of watching his pattern and moving carefully. You'll figure it out, I'm sure!
thanks this helps -_-
Great update . I love this game
Cheers!
So I feel dumb, but where is the gallery located? I swear it used to be in your room at the inn. Do you have to complete the game now to access it?
BTW love the new content so far, i havent gotten much further then the past content. I had decided to replay the whole game when you released the new update xP It is a great game though!
Yes you have to complete the story to unlock the gallery but it will be in the same place as before.
Thank YOU for playing, and sharing the kind comments!
If you could spare a minute to drop a rating on itch.io too, it'd help us massively too~