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Can someone help me? I've now played the Fortress Quest, which allows me to go to the swamp, but I can't get there directly. I tried to get to the wizarding camp before going to the marshes, but as soon as I got to the wizarding camp I was told there was not enough time and to set out directly from home during the day. What am I missing?

Finally, the game is really fun. Look forward to the Chinese translation and the new story being released soon.

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You need to travel to the Swamplands specifically from the "travel menu". It's after the Stream and Savannah in the list.

Also a machine translation Chinese version can be downloaded. It's called "CN / JP version". If you use your itch.io account you should be able to download it without being charged additional money.

Thank you for your help. By the way, where am I supposed to find the Serpent Chiefess, the mission says it's in the ruins north of the trapper lair, but I can't find it.

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On the left side of the swamp, take a boat with scissors, prepare for the battle, and after completion she will return to the swamp camp

I'm sorry to find that I asked questions, and I'm now the henchmen who have rescued the snake clan, who have filled his reputation. Now my task is the barrier of light in the fortress and the matriarch of the snake clan, but I have no idea about both.

Also, I haven't started to accumulate the reputation of a wizard (the one who can remove tattoos), does it matter?

I went to the clan leader after I finished meet Wizard. I don't know if there is any connection between them.

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How can I obtain these four accessories ? 
If anyone knows how to have them I would be grateful

Deleted 42 days ago

Thanks, are you able to upload the CSV for me to download? I'll be happy to upload it here.

- Regalbuster

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plyers need to remember the appearance of each material. that s not ez

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true dude it’s been a real pain to remember all these complicated item names

(especially for those who don’t use English as their main language…)

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i feel the storage place is too small ,the materials needed  to make an item require a lot of space,spoil the fun of collecting,

+1

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There is a BUG in the berry bushes ,if i interval is too long to collect berry ,the number of berry are so much(50) ,berry will full my pocket.I cant remove berry to storage ,becaus storage only 20 space.And i find another BUG at berry bushe's add operation and wipe off operaton.When I click wipe off button,my backpack increases the number of berry I want to wipe off.So i have some suggestions.First,add space of storage ,the player can chooes how many berry they want from the berry cluster 

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is there a way to save the game? I've been playing for about an hour and there hasn't been a single save function. Hate to have to redo everything all over again every time I open the game 

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Nvm i had the wrong pc version downloaded and the save function finally showed up on my bed

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Hello, I seem to be stuck at the part where I need to find a way to bypass the barrier of the interloper fortress. The game says '' I should move my seartch to another locale for now, like the Swamplands''. I defeated all of the snakefolk guys there, and bees, but I still have no idea what I am supposed to do, any help?

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You're looking for a schematic inside the serpentfolk's base to make 'flimsy shears'. You can use them to explore new areas of the swamp.

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goty

下一章的更新有具体的时间嘛,我已经迫不及待

cant get the clue about norther glistering stream that kivu cant jump on TwT

That place isn't accessible that way. You'll need to go through the Decaying Complex nearby instead.

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I finished the game, and it's fire! I can't wait for the second act. To all the people reading the comments to decide whether to play: trust me, it's worth it. The story is great, and the gameplay experience is amazing! 










U still reading

-My granny called, she said, Travvy, you work too hard
I'm worried you forget about me

 BALL BALL BALL

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Thanks so much for playing, and for the endorsement! Very much appreciated.









Make sure to tell your folks you love 'em, you only get one family.

I've put so many hours into this game already.  I jumped into this to have a hot fetish game with all the kinks I like, and ended up with that AND a game I grind hours into for its actual gameplay and story!


I have to say, I love it and I can't wait for Act 2.  I will say though, I am just about stumped on what I believe to be the final boss in the Fortress.  Man just BOPS me, even when I go in with full healing supplies, I end up burning a lot of those just getting to him.  Do the devs or anyone else happen to have any suggestions?  I keep the "crown" on, but what am I missing besides that?  Just "get good"?

Thanks a lot for the kind words, and for playing the game as long as you have!

For the final boss and area, it's really important to get good at dodging. I would recommend the blue tonics to help in that department. Don't forget about eating food that buffs your abilities too, not just healing items. Finally, the boss has strong attacks but they are launched at fairly regular timing. Try your best to learn his timings, and dodge in and out as you strike!

I loved the game can't wait for the next act to come out. Wouldn't mind paying for separate acts tbh.  I feel like creators run themselves ragged by promising the world and then getting burnt out. For $8.99US honestly wouldn't mind paying separately for chapters installed in my opinion. Artdecade did the same thing where they didn't charge for multiple chapters of 'memory leak' but I feel the progress is a bit slow and there isn't financial gain after completing those chapters to keep momentum. 

I felt like there should have been an option to grapple or seduce and I felt like "giving in" was considered a bad option instead of making it an optional relief or dominating enemies to reduce lust build up like COC (corruption of champions) or 'Oh So Hero'. I adore games like this and feel there aren't enough of them out there. Thank you so much for making you game <3

(+3)

Thanks a lot for playing, and for the encouraging words! We're evaluating how we wanna handle our projects moving forward this year, and if we're ready to take the plunge to gamedev as a job and not just a hobby. We'll let everyone know how we decide to play it.

For now, thanks again for playing and for the feedback!

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For the love of god I cant get past the stupid cave boss. Someone send help. I can't use the shortbow. Someone send help I'm banging my head against the wall here.

EDIT: Nevermind. I just beat it. God, that was satisfying, like dropping the world's biggest shit.

Deleted 42 days ago

I'd recommend you use Translate++ and learn how to use the software for the moment, as the game_messages.csv is for CN / JP for the moment.

- RegalBuster

Deleted 42 days ago
Deleted 42 days ago
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Translator++ uses a different patching method (doesn’t use the csv) and is a hard overwrite of the game files, so you’ll have to distribute the output files yourself, apologies! We’ll let you know when we have more language slots available.

-RegalBuster

So I've played both of yall's games and im noticing performance issues with prowler, and I know its probably my old laptop but I can run Grove with a good 30 frames but on prowler I can't get it past 10. I don't know anything about tech at all but I noticed Grove used alot more of my gpu than prowler does, could that be an issue with my poor performance? I just wanna be able to fully play prowler because yall did an amazing job.

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We appreciate the compliments and the desire to want to play our game.

As for your performance issues... it seems to be related to the nwjs framework the game runs on, and its compatibility or lack of with older laptops.

It's not an ideal solution but the best thing we can recommend is downloading the itch.io launcher, and using it to play an older version of Prowler. Maybe try v0.113, or v0.108 and see it that performs any better for you

Sorry for the late response, So i used the launcher for the older version and all it did when I click launch was load some things and not do anything. I'm not sure if I'm doing anything wrong but shown in the pic there's 3 things of the game and none of them are doing anything. What could I do to fix this?

Whoa! Uh, yeah, so long story short RPG Maker games don't like when you have more than one instance running, and it seems like you have a bunch of them all open at once, not closing properly for one reason or another. Don't fear though, a few people have had this issue.

I would recommend, cliché as it sounds, just shutting down and restarting your computer to clear out all these other instances, and then just try again. 

Deleted 48 days ago

You download the version of the game in the language you want to play. We have English, Chinese and Japanese.

Deleted 48 days ago
Deleted 42 days ago
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Buy it from the serpentfolk in the swamplands, once you ally yourself with them.

Deleted 42 days ago

I played the demo and enjoyed it. I just have one question: Is there a gallery of some sort for capture/grapple scenes? The demo didn't seem to have one.

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There's a gallery available when you complete the game, with all the content in it regardless of if you saw it in-game or not.

Thank you

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Love the game I wish the cooking and crafting had a numbered system like the item burner when you remove items to clear inventory space, instead of crafting/cooking things one item at a time. I'm really struggling to find cavern to Sera-Vasir (matriarch) saying a caven south west but I haven't been able to find it... I've been searching for a while I'd appreciate the help

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It's not a 'cavern', but a 'coven'. You can find it in the Swamplands, to the far left of the main swamp area (where the music and title appear). 

You will however need some Flimsy Shears to access this area. You can find a blueprint for Flimsy Shears in the serpentfolk's hideout, where you learned about Sera-Vasir!

oh is that why there are areas tied off by that rubber? I already have the blueprints I just didn’t know how to access the other areas… 

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Yep, you got it.

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When I interact with the berry pile, 50 aita berries suddenly appear in my pouch. I'm pretty sure that's not supposed to happen? I can share the save file if needed, since it reliably happens every time I try it.

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Yeah... it's a glitch we're aware of but has proven difficult to fix... for now, consider it a little bonus 'cheat' if you struggle with combat in game.

Deleted 68 days ago

Love the game so far, but I think I'm stuck af. 

I'm lvl 12, 4 hours into the game. I feel like I've seen everything so far a few times and I spent last hour checking if I've seen everything so far 100%. I even went the entire route to the dusk prowler camp 3 times just to make sure I didn't miss anything. I've also met the fisherman, got the key and a bucket. On the northern side of the main area there is a place I can't climb by myself and that's all I've discovered in the last 1.5 hour of searching. 


All my side quests are finished (last one was to harvest from the farm) and my main tasks still only say to Rescue Garth and Return to the Prowler Camp. I'm assuming the last curio I'll find after rescuing Garth, but I've no clue how to do that. 

Please help lmao

To rescue Garth you need to visit the Jungle Holding Site sub-locale. There's a couple of small puzzles to pass by involving security lights and laser beams.

Thank you for the answer!

Unluckily, I've no idea how to pass that either. I know that you can destroy the thing that powers the lights and makes them flicker, but everytime I try to run past them I get caught by them. Even if I'm seemingly out of range I get blocked by the rock on the upper side of the screen and can't progress forward.

You need to go up and through the fallen log near the top. I promise you there's a way through it, plenty of other folks have made it through! Don't forget to use your dash ability as well!

i lost my bucket after dying and i cant find a new one :(

nvm i got one from fish man. good thing he sells em and i didnt notice first time i traded lol

The game used to crash for times but uh some kind of magic made this game running normally now. However it's good to let you know this bug once existed and probably not solved...

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I wonder will you find someone help with Chinese translation? It's hard to read text last time I played this game because machine translation is alwasy not very satisfying.

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We have some volunteers working on Chinese translation, but we do not have an estimated time of release. Thank you for playing our game even with machine translation!

will you be selling the acts separately? or will we be able to experience the full game after buying this version?

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The plan's to make it so once you purchase once, you get the rest of the acts!

yay!

Hello. I am a translator translating into Japanese. As part of my translation work, may I ask if this game was created using RPG Maker MV or MZ?

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RPG Maker MV!

My deepest gratitude for your reply!

(-3)

I can't leave any items that I want.

(+2)

can you add a skip tutorial feature?

If I played the demo do I have to start everything again or can I use my old saves?

(+2)

You have to restart I'm afraid!

I played the demo and it was great, Now I'm trying to install the Act1 version but it won't open...or at least it won't let me start the story. I already tried to fix it with the nw.js like describted on the side...but it won't work...please help xD

Same dude...the game just won't work and always glitch when I walk out the tent for the first time... :(

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We're going to be investigating this issue as soon as possible, but it may take about a week, as the lead developer is on holiday right now.

We're really sorry that this issue is preventing you from playing, and we'll try and have something for you as soon as we can!

If there is any kind of error message that the game is displaying, please let us know.

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It doesn't have to be fixed in some days, I'm fine if it takes some week, it's just that I was happy to play it xD So what happens is: When I press on "Begin New Game" seconds later on a black screen the text: "Error: EPERM: operation not permitted, open 'C:\Program Files (x86)\....\prowler-windows\www\save\persistent.rpgsave' For more information, push F8" appears. Even If I press F8 nothing happens..and I don't know what to do. I already tried to open the game as an admin.


(Edit)...Nevermind...Now I tried to start it again and this time it worked...I really did nothing different, but now it worked...I guess I just mixed something up? idk...but now it worked after i started it as a admin. Still thanks for your help and Happy New year :D

Oh! That is a pleasant surprise! Maybe some New Years luck?

I'm happy to hear it worked, and I hope you have fun with the game!

Where can i find a tool that cuts tough rubber strips

In the serpentfolk's lair, deep in the swamp. You'll need to do some jumping across the river and knocking down some bridges to make your way there

Hello, not sure if you're aware, but the berry pile is mega bugged - every time I interact with it I get 50 berries, which completely fills up my inventory and I have to burn them all...

Yeah, we're aware. The berry pile's been giving us trouble for a long while... we're sorry about that, we'll try and find a fix, but it's being a little difficult.

love the game so far but im going crazy! does anyone know how to get broken claws

You get them from Chargers. They won't show up until after you've beaten the miniboss in the cave in the Stream locale.

Please ask if this game supports Chinese Simplified?

We have machine translation version available currently in-game. 

An improved version is being worked on.

I didn't find the translation settings in the settings。

Pardon the confusion.

The Japanese / Chinese translation is a separate version of the game. 

You can download it for free by checking the link in your email receipt, or find it on your itch.io account, to access the game download webpage.

Understood, thank you for your doubts, sorry for the trouble.

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Hi there, loving the game so far. I can't seem to find a map to proceed to the next part of the game, I am at the part where I've rescued the merchants and one of the first milestone tasks finished. I've searched a lot of places but I can't find any trace of maps, any suggestions?

I am guessing that I need to find a glowing rock around the enemy's den in the glistening stream, but I don't think the rock is there..

Nvm, found where to go! Didn't account for the underground water flowing and thought it was just a small room ;P

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Good day. I would like to leave my review.

I would like to clarify right away that although the conversation will be mostly about the negative, I really liked the game, below I will simply describe those aspects that irritated me. P.S. Sorry if I offended you in any way - I wrote the review through a translator, he could have misunderstood me)

1. Controls:

   1. I noticed that when picking up items from different places (and even different items, it seems), the game reacts differently to overload. In one case, you are told what kind of thing is in front of you, and in the other, you are simply told that you need to free up a certain number of places in the bag. The first option is still convenient;

   2. In most cases, I perform this or that action (for example, exiting a visited location) not by mistake, but on purpose, but it is done so that the "cancel action" option is selected by default. This is very annoying, because farming resources is a monotonous visit and clearing of locations, the head just tries to click on certain buttons faster to skip this stage, because of which I wasted a lot of time on what I canceled with an action, although I needed to leave the location / drink tonic and so on.

   3. It seems that the timing in the controls needs to be worked on, because I constantly miss in dialogues, menu items, when I'm in a hurry for the reasons described above. Perhaps it is worth making it so that dialogues are skipped with one click, and when it is necessary to make a decision (select a dialogue item, buy an item), the game waits a little (literally a split second) before letting me choose an answer.

2. Gameplay.

   1. I had problems with tracking stamina. Firstly, I constantly dropped it to zero, because The game doesn't inform you graphically (except for the bar at the top) that it's almost over, and secondly, it's not clear how long it will take to restore after it's depleted. It would be nice if it restored when your stamina was depleted, you would see it at least by the same bar, but you just couldn't use dashes and strikes.

   2. It's a bit tiring that when you run out of stamina, you literally can't do anything except run around the enemy. It would be nice if you could deal some weak blows to the enemy or somehow help restore stamina, for example, parry the enemy's blow so that it would restore faster.

   3. Collecting water and farming... To be honest, I constantly forget about this damn bucket) It would be convenient if farming was part of the process of visiting a location. For example, if grains dropped randomly from any enemy, and after visiting the camp, you were required to choose what to plant next, plus automatically harvest. It's just that with the current system, I really had a situation where it was easier for me to collect resources at the location, rather than farm them.

   4. Collecting resources is perceived as work. You need to constantly keep in mind how much space you have in the camp, and also manage it. It seems like it would be easier and I could concentrate more on the story if all this management didn't exist and I would just save all the resources until I was blue in the face (infinity), and when necessary, sell them. The inventory limitation is annoying, because the routine process of collecting is even longer due to the need to return to the camp, poke through all the menus there (save / sleep / collect resources), although in fact you need to farm a certain amount of some resource.

   5. The maps themselves are cool, but due to the need to farm, they are not enough. Not enough in terms of both size and variety, and in terms of the number of generated situations. If this were a roguelike with a million projectiles, where each battle is unique, then they would probably be enough, but again, because of the farm, clearing the same map for the 20th time becomes boring. Probably the most pleasant surprise was the enemies in the fields, hiding in the bushes - this is a cool moment. 

   6. Losing all your items when captured is very annoying. It turns out that there is only one option here - load the save. It seems that this should only work in roguelikes, where things can be easily found in the next tray.

3. RPG system.

I have only one complaint here) Your games have always lacked perks from character corruption. For example, I liked it when the character has almost all the items that are put on him when he loses, but it is almost impossible to play like that. It would be cool if the game became more difficult, for example, you would have to go through quick time events, but in return you would receive perhaps even more power than when using regular sets. If I'm not mistaken, then you begin to understand the speech of interpollers when infected, here you could automatically give a translation at a certain level of spoiled equipment worn.

4. Graphics.

Well, everything is nice here in general, but the only thing that is wildly annoying is the sunset. When you play at night, it just burns your eyes out in some swamp. Perhaps it would be worth adjusting the lighting for each of the maps.

5. Story and NSFW content

As for the NSFW content and plot, everything is great here. The animations are constantly surprising, and the setting and plot make you constantly guess what will happen next. The only thing is that it seems to me that the Groove was somehow more intimate and homely - I still remember the bun and the gatherings on the beach. But I hope we will get to this in the next acts =).

In general, I will wait for the next act, I wish you success!

(-10)

When the game get out of it's development it will be free?

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