Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 163 to 202 of 306 · Next page · Previous page · First page · Last page
(+2)

I encountered another bug. I escaped the containment room in the Savannah and it triggered the end of the day sequence when I made it out. I got lucky and apparently made it back to camp instead of being caught but the screen was black. I could move around but was totally trapped with my only option being to quit.

(+2)

Thanks for the report, a bit of a fringe-case but we'll look into it regardless!

(+1)

How do you get rubbery slab? I'm also having a hard time finding the Searrated Blade Scrap after saving the leader and all the tribe members aren't hostile anymore. The leader said they won't attack me unless I provoke them so I was under the impression they wouldn't attack me unless I do first. But even after attacking them they just stand there and they used to be my source of blade scraps.

(1 edit) (+1)

NVM I just realized it the tribe member on the side of the room that trades Tar sap (I thought it was the leader).

edit: NVM again, discovered the second tribe member was a merchant. Hard to notice imo but on the other hand I could be more observant as well lol. 

(+1)

Oh yeah one more thing, I suggest that the future gallery rooms have a test/debug room (like maybe summon enemies or interact with characters like the Grove game has) because I'm not a fan of what this have right now, it's a little immersion-kill if I'm being frank

Again! just a suggestion, idk how hard it is to implement that kind of stuff so take your time for the future arcs ya all

(+3)

Sorry you feel that way about it. Given the nature of the game's mechanics compared to base RPG Maker and its enemies, we didn't want to do anything too crazy that could run the risk of affecting the rest of the game beyond.

Still, it's something we may look into improving a little once we're sure everything else in the game is stable. Thank you for your feedback.

How to get more Resonance Crystal QAQ

(+1)

Some renown quests can reward it and interlopers can drop it sometimes.

Where do you find the last 4 Armor pieces?

Is there a way to discard items?

(+2)

Of course! 

Pouch > Utility > Item Burner

Thanks a ton!

(+1)

Where do I find flexwood branches? XD

(+2)

Savannah!

(+2)

Thank you!!

I just played v0.109 and encountered an error when I tried to equip something. I wonder if this is because I used the saves from the previous demo version?

That might have caused it. If you make a new save and equip something, does that error still occur?

-Regalbuster

Deleted 53 days ago

Yes, it still happens. So I restarted a new game, and the error just disappeared! Now I'm enjoying this game. It is fantastic!

I haven't even finished act 1 yet but already this game is so Good! The scenes in it are incredible! Love your work and can't wait to see more from both Prowler and Grove, If and when there are more updates XP

(+1)

There will be more updates for both, yes!

Thank you for playing and for the very positive remarks!

(+1)

Not a problem at all! Looking forward to more from you and your team :)

How can I obtain these two accessories ? I'm having fun collecting all of them but I'm out of ideas for these two.

(+1)

I still don't have a clue how to unlock these accessories, and I hope to give me some hints, thank you very much

This one may be bugged, but it's related to the first stage Old Trap Binding that gives you the single nip piercing. We'll take a look in a few days, sorry for the wait! 

- Regalbuster

(+1)

I checked the first stage Old Trap Binding. It's working normally. I just miss it. Another is fixed with 1.09 patch. Thanks a lot. now back to resonance crystal farming.

I already complete the game and i found out theres some cg missing in the gallery,like "Writhing Mass 02",will it be fix in the next patch?

(+1)(-1)

Yep, we're working on it!

(1 edit)

I had so much fun with this game!

One thing I wish for

I wish there was a specific button in the gallery that would take you back to the list!

And when you view multiple galleries, the images overlap!

(+1)

Have you tried the 'esc' button?

But thank you for playing and congratulations on completion!

Spoiler:

soooooo does the green slab thing just translate the poachers? tried that dungeon part of first map going for north because it said "something can be inserted" but i guess it's for act 2 huh...

either way, amazing game, i like the gay sex parts, though it's pretty....buggy, and I guess grindy but it's obvious lol


(+1)(-1)

The green slab key can be taken to a certain sub-locale for a little post-game treasure...!

Thanks for playing, and make sure to update whenever you can as we're working hard on patches to make things more stable.

I'm a Japanese player, but first of all I would like to say a big thank you for this wonderful game. And please help me with any tasks I'm stuck on.

1.The Fortress.

「 Find a way to pass through the barrier in the the Savannah. at the Savannah 」

I defeated all the enemies around me 
because I couldn't get in due to the mysterious green power. 
Furthermore, I stopped the machine guns and drones and investigated, 
but I couldn't find anything and I'm in trouble.
2.Forging an Alliance.  
「Increase your Renown Level」
Many items were replaced and all other services were received. 
I maximized my rating and received a request for a new potion, 
but it still hasn't been completed.
 What should I do to move forward?
I'm really sorry for my poor and long English. But I've been stuck here for hours, so I'd like some solution...
(+1)

For Forging an alliance you must create "rubbery" items found in locked chests in the swamplands. You can also trade Tar Sap, and buy 'latex services'.

When you have filled out the Reputation (check with leader), they will send you to defeat enemies around the fortress area.
After defeating 5, return and they will take you on a quest to get an item. That item can unlock the fortress gate!

I hope this helps give you some clue for proceeding!

(+1)

The task progressed after defeating 5 enemies and delivering 2 pouches! I really appreciate it!

(+1)

Another thing is that this game has a lot of good parts, including the story, battles, and defeat scenes. However, the scenes where the main character smiles from time to time are incredibly cute. Yeah, the scenes where they were innocently happy were so cute that I couldn't help but laugh.
(+1)

It's a pleasure to hear you could emotionally connect with our character!

Talking of those craftable items from the swamps. I seem to have missed one well hidden chest. Any hints as to where the torso piece schematic is?

(+1)

Area to the right of the 'main' swamp zone, behind some rubbery strips... but it's a 1/2 chance of the area spawning so it might take a visit or two...!

(+1)

The one with lots of goo pools and bugs?


Also, during boss fight. If you loose and end up with full corruption after 'leaving' off the plinth, you don't get the 'bad end' and instead get teleported back to camp as normal.

So:  1. is that intended?  2. Since you now have the new fancy suit, is the helmet meant to not be visible?

(+1)

No, the other one. It has a dock with a serpent and a locked rubber chest.

Please make sure you update to v0.109, and this error may hopefully have been fixed. (you will need to repeat action, it cannot fix on a save where it's already happened, only prevent it in future)

(and yes, helmet is not meant to be kept)

재가 해본 게임들 중에 제일 좋았어요 앞으로의 업데이트가 기대되네요

Thank you!

Very good game. I found myself enjoying the story very much.

Thank you~!

Is there a recipe that can restore hp except berry jam?

(+1)

All sorts of fruit recipes will restore HP. Try also combining fruit with honey!

(+1)

Currently sitting over 10 hours played and i'm loving it. I think i'm at the last quest, The Fortress and The Gardener's Gift, so i gotta ask; Is there a way to sell or get rid of old gear? Item Burner doesn't let me select equipment, and neither merchants, shaman, nor fisherman is letting me sell it to them. Am i missing something? Because it's taking up valuable storage space.

Well... you can keep it in your character inventory and it costs no weight! 

But if you just want to completely get rid of it the best way is to equip it, get captured by an enemy, and chose to abandon your items instead of picking them up again. (just make sure you don't bring anything you don't want to lose!)

Alright, thank you for the info!
Now to somehow get through that Fortress. Those interloper poachers are hard to fight. I have to use every healing item i have, full inventory, before i even make it inside. It's probably just me being bad 😅

I want to be caught by the enemy like in the 4th screenshot of the game introduction. Even if I increase lust to the maximum, the scene does not appear. Is there another way?

Here's the grapple scene during the stun.

The white chequered bar that fills up over the HP gauge is your Stun meter. When this reaches its maximum an enemy will engage in these grapple scenes, IF you are not wearing any chest / underwear coverings.

Totally inappropriate to ask here but since itch does not let you pm someone. Do you happen to have a copy of "veldoria 2.0"?

there seems to be a bug when the snake enemies binds you the chest piece is lost and i cant recover ti 

Yeah, we're aware of this one and hoping to have a fix done for later tonight. Thank you for the report.

I can't proceed further without strategy information. Please help me.
(3 edits) (+4)

This is a very exciting project! I appreciate that both games of yours have actually interesting stories, worlds, and especially personable characters populating them!


I really like that prowler departs from Grove with much more active gameplay, you've done a really good job here. 

I wish the inventory situation was less restricted and difficult once you obtain a large amount of items, being able to put resources towards camp upgrades incrementally would help a lot I think. That way I can 'store' very specific items like clay inside a building I want to make instead of needing to clear out the full inventory slots for doing it all at once. I often find myself collecting items that I see, run out of space, and need to spend lots of time deleting items. A lot of this stems from not knowing what items I need to make which buildings, and realizing I can't just take everything and sort it out later.


Aside from the fact that I feel like I'm constantly fighting the UI over inventory management, I'm loving this project.


Of special note are the enemies! The popup dialogue in combat was a good choice, they feel way more alive than any enemies in Grove! I almost wish I could convince some of them to join the camp.

(+1)

Not remembering what I have to collect next brought me to using a notepad. I think an in-game version of that would not just address the problem of not knowing what to collect but that in return would also lessen the problem of a cluttered storage, like you described. Maybe pinnable recipes that track what you already have (inventory and storage) or literally just an in-game version of the windows notepad, so that you don't have to tab out every time to look at it. Of course you already can look the recepies up in the utility section of your pouch but that's even more cumbersome than doing what I did, especially if you are using it repeatedly.

(+1)

Or even something as simple as changing the usual blue highlight around collectables with a golden one or something similar if it's an item you need. 

Something else that would be nice would be when you look at recipes it will show what you have and what you still need so you don't have to keep checking your inventory and storage again and again to see if you can make anything.

(+1)

That would be too invasive/handholdy for me. An in-game notepad could be easily justified as something you carry with you and it would be useless without your input. Maybe there is another way, this was just the solution to both of these problems for me (with additional application as a general note keeping device).

(+1)

Started to follow since the first patch of Grove and so happy to see dev team is now capable to produce such a well-polished game. Yall deserve all the fame and compliment that had been given and is on the way to be given, and will always be here to support whatever ideas you guys want to implement. 

(+1)

Thank you, thank you, those are some very kind and supportive words and we greatly appreciate it!

(+4)

I love your game so much! This is clearly the Game of the Year 2024. I hope there will be more acts, right? Also, I want to ask about the mission 'The Gardener's Gift - Imbue yourself with the power of Gardeners, and take the fight to the Interlopers at the savannah.' I've been trying to figure out how to complete the mission, but I can't find a way to get through it

(+1)

You need to wear the Gardener's Mantle you should have acquired, and take it to the fortress of the Interlopers in the Savannah. 

Inside a big stone structure is a green glowing energy barrier that you can pass with the Mantle equipped!

Good luck! And yes there will be more acts.

(+1)

thank you
Show post...

your game is awesome i didnt think there would be so much to do, if there is a minus, i am not used to mouse attacks since i only play with 1 hand. I wish you success and hope to have a new chapter soon❤️❤️❤️

(+1)

Thank you very much!

(+1)

it's a wonderful game!but i'm puzzled about get him out

(1 edit) (+1)

Thank you for the kind words!

But sadly you cannot rescue this character from the cage!

(+4)

I'll be honest, I didn't expect much when I bought the game. I knew it wasn't going to be BAD, but I wasn't really expecting much. 

I was SO wrong. This game is SO. DANG. GOOOOD. Immediately jumped to my top 3 NSFW games ever. 

I'll try (and fail) to make this quick, the best and the "bad":

***SPOILERS AHEAD***

Adding bondage/marking and continuing the game instead of getting a game over screen is absolute GENIUS. And the fact that you can see some of the devises/markings enemies use on you during defeat CGs continue to appear on your character art throughout the game is just *chef's kiss*. I don't think I’ve ever seen another game that does that, and that lets you see your character in so many pieces of bondage AT THE SAME TIME! I imagine it must have taken a lot of time to draw all those possible bindings your character can have, but my god, it was so WORTH IT. All of the game is good, but having the chance to look at my character wearing all those pieces is definitely the highlight of the game for me.

The ONLY thing I wish was different is that i wish there was just a *little* bit more variety in some areas when it comes to binding armour and accessories. For example, you have four different kind of latexy/rubbery gloves; but there is only one chastity cage and one balls ring. Same thing for tattoos, only the lizards can tattoo you and it’s only one tattoo. I wish you could have at least two varieties of every possible device/mark. Maybe making the device the tinkerers use on you during their defeat CG a binding device or having the Reavers tattoo you if the defeat you would’ve been nice.

But basically that’s just me asking for more of something that is already amazing, hahaha. Seriously, thank you so much for making this. My eyes and my wallet will be  wide open, waiting for act two to eventually release some time in the future.

(+4)

Thank you very much for playing and the big, kind review and response! We're very glad you enjoyed it, and we can only hope to continue to improve in the future!

I would buy this, but I'd be afraid you wouldn't finish it some people do that.

(+3)

...well you're going to get the full game and all subsequent updates with one single purchase, so even if something terrible happened and we couldn't finish the game you wouldn't LOSE any value.

But it's up to you, not here to force you to spend, just to make sure you know what our intent is.

(+2)

Hey, am I the only one whose game is lagging ? I have no idea why... I get by for most fights, but I'm stuck at the pink sputter fight, it's really making the game difficult when you're at 5fps ><
Any advice ?
(I had the same bug on Grove, but it was only on some moments, and I think I was not the only one)

(+1)

Are you playing on an external drive (ie, usb, external SSD)? That's the most common cause of system slowdown for players

No, I downloaded it on my laptop...

Request: Maybe add a way to skip lore scenes? I reinstalled the game and ended up losing my save files because apparently they didn't copy (I had like 5 hours in that file). *Not* looking forward to having to redo all the intro stuff.
Also when it comes to updating save files, what's the best way to do it? when patch 1.03 came out the bugfixes seemed to apply without any save-file copying shenanigans, so is migrating the files even necessary? Do you have to copy the files before you hit "update"?

little bit of me being an idiot moment but still

You want to download the new version of the game, then transfer your save files across from the old version to the new version. They're in the 'www' > 'save' folder.

If you're playing using the itch.io launcher though these updates and saving should be done automatically.

(1 edit)

Hi, it seems I have a bug. When I take the small scaletree to the camp, it says I need to support it with ironbush sticks, but unlike the other building-blueprints, nothing happens when I interact with the shrub.

I just opened the passage with the dasshers, so this is where I am currently in the game.

Appart from that, AWSOME, THE GAME GOT AN UPDATE!!!

Keep it up, I look forward to more updates.

Edit: I found out you can interact with the tree from the side, but not from the front or the back. This was why it did not work.

Thanks for your report, we'll try and have this fixed in the next update.

Can the branch used to build the house be found in the river area? I can't find where to get it.

(+1)

Found it, never knew I could go to another area

(1 edit) (+1)

Bug: Got caught by the pink spitter slime and had the suit put on me but the speed restriction never lifted. stuck moving extremely slowly even after the suit was removed
Speed reduction remains after rest

(+1)

Thanks for the report, we're looking into it and will try and fix it for the next update.

(+1)

I don't know what to do here. Please help!

(+1)

Improve your Renown level with Sera-Vasir's Trappers.

Sorry,also stuck at here,which one is Sera-Vasir's Trappers?

(+2)

None of them, you haven't unlocked them yet. Unlocking requires progress in the swamp area

Where's the (first) elusive fish, the one that glitters like gold? I assume somewhere in savannah but I've searched all areas multiple times and fished seemingly everywhere, any hints?

(+1)

It's in the Stream, in the northern areas. I think it says as much in your Task Log...?

Good luck finding it!

Is it just random chance at some random fish spot in the streams area or how exactly does this work? I mean the fishing hut key itself was a specific location and looked different, so I'm hoping the same applies here and it's not just random

(+1)

oh wow nevermind I found it, I am like 90% sure I read savannah somewhere so count me surprised when it's not actually there haha

(+1)

Well done on finding it!

Hello, author. When I played in version 0.103, the game didn't report an error, but I couldn't open the game after updating 0.107 today, which prompted me that I was not an effective win32 application. Is this my problem?

(1 edit) (+1)

It works for me, so it’s most likely that the download got corrupted somehow.


Edit: Apologies! I misread the error message.

Your operating system is 32-bit and the updated runtime is 64-bit. According to messages in the Discord, the devs are aware of this issue and are looking into restoring compatibility. (There is a 32-bit version of the updated NW.js runtime that can be used.)

Might take a little while.

No, my computer is not 32 bits. I checked the properties of my computer. It is written as 64 bits. I am considering whether the game is 32 bits. There is a problem with some plug-in compatibility

(2 edits)

How exactly did you check? Even if your hardware/computer is 64-bit, your OS may still be 32-bit. (This error can’t be caused by plugins.)

Version 0.1 of the game is 32 bits, version 0.108 is 64 bits.

There is one other possibility… which operating system are you using?


Edit: It seems that the update may be incompatible with Windows 7/8/8.1. I’ve contacted the devs about a possible fix that doesn’t undo most optimisations, so hopefully one of the next patches will work for you again.

Okay, got it. Then I'll update the computer system and try it

(1 edit)

(I updated my earlier reply.)

(+3)

NGL, I've never played a better NSFW game in my life. Art 10/10. Gameplay 10/10. Amount of content: 10/10. Kinks 100/10. Non-con mechanics that really affect gameplay with most of Bad Ends not sending you into Game Over: 1000000000/10. You should really consider putting it in Steam -- Itch is good, but this game deserves to be seen by millions. Keep up the good work! <3

(+1)

Thank you for saying that, you're very kind and we're very happy to get such a positive response to our project we worked so hard on!

(+3)
Will it be available on steam?

(+1)

Not at the moment, but maybe in the future once we have a few more updates ready to go

- Regalbuster

(3 edits) (+2)

First of all, I absolutely recommend this game for the sheer amount of care and quality work put into it. Definitely a top notch NSFW game along with Grove and it’s worth every penny. Overall, there’s a tremendous increase in content from the demo.

It took me around 16 hours to finish everything (going out of my way to do side objectives and reloading multiple times after intentionally losing to enemies).

Most of the issues I experienced were already addressed by the hotfixes. The only glaring ones right now would be occasional scene overflowing in the gallery and Kivuli’s sprite being rarely mismatched (e.g. precum sprite when he’s not erect, the vine CG in the gallery has him flaccid with vines and excitement particles positioned around the erect sprite, etc.) for whatever reason.

I do wish that Prowler eventually adapts Grove’s gallery system (if possible) though because right now, IMO, for example, traps’ gallery feels “broken” and overall there’s some flavor text during grapples/walking around with latchers, etc. that the current gallery doesn’t quite reflect.


-

Mild spoilers

-

.

.

.

P.S. Alpha Latcher gave me huge Hulking Bat vibes pls make more of those in Act 2 thank you ><‘

(+1)

Released a new patch that'll hopefully resolve the gallery bugs, thanks for playing!

- RegalBuster

Viewing most recent comments 163 to 202 of 306 · Next page · Previous page · First page · Last page