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Greetings!


Loved the update. The Spider has been my favourite boss so far.

I think I'm having trouble starting the next event to happen. I check my task list and it hints to use a "hot coffee bean". I figured it was something to do with the mill at night. I've gone 3 times and ran outta beans :(. It seems like something is supposed to happen and the farmer says something's up there now, but still nothing. I thought maybe bugged, or I'm a dummy.


Anyways thanks for the game and work. Amazing!

EDIT: SORRY! I got the recent patch, bought a bean, now it works. Godbless you both and the updates!

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How to install language patch?

(+1)

Just to let you know, there are no language patches available for the current version of the game, and the prior versions will not work with v0.3.

If you're wanting translations for the new content, you'll have to be patient for a while longer. We'll make announcements when they are available (currently working on French, Japanese, Chinese and maybe Russian).

(2 edits) (+1)

I can help with Russian translation,if you interested,but it may not be very accurate cos i speaking English far from master level,i can talk about non complicated things,watch video on English and read long text with only few help of a translator(but that depends on the text difficulty)

(+1)

Thank you for offering to help with the translation. We have two volunteers working on it right now, but if they need a third person to help I will let you know.

(2 edits) (+3)

I may have said it once, but I have to say it again

This game is masterpiece!

There is a lot improvement and new contents in this update.you guys did a great job.

Thanks very much~! Glad you thought so highly of it!

(1 edit) (+2)

Heyyyyyy again!

Another amazing update! Again I'm impressed with how much I enjoyed the writing and the visuals of the game and it's scenes.

This time you spent some more time fleshing out characters and I liked it a lot, having the new little bonding with Rinnal, Kuno, Jaler and the desert guy I can't ever remember its name (sorry!) were pretty good and made me even more interested in them, I really want to know more about Rinnal. 

And all writing was on point, specially on the lewd scenes, the description of the touches, approaches, materials, sensations and reactions were as good as the scenes were, in some scenes it sold the scene even more, like the Cave Overseer grapple text, that was very hot.

Now the visuals, the stretchy and sticky was all over the place and I love it, the cave slugs and it's golem scenes were so good, how you are bound to the wall and the aftermath of it, the jellyfish and its wrapping appendage, the red dragon slime and how he stretches on the second step of the grapple, THE SPIDER with the hottest grapple and after scene, the Moth with the many outcomes, the enthralled adventurer and all its grapple variations plus his misadventures later... Even the bats that is not on my "preferences" were cool, The buff bats were awesome though.

Now the mechanics, I saw that you made strides to make enemies that had different fight mechanics, the enthralled adventurer were the prime example, fighting and grapple unique mechanics, the jellyfish also had the electric counter and attacks, the minions on the cave overseer and so on. Another great thing was the quest system, although a bit restrictive, as it locks you inside its objectives, it makes clear your objectives and its easier to spot points to stop playing and return later, without feeling lost.

Ok... Now ill talk about some opinions of mine of what I felt like missing in the game, as always I respect your choices and creative process, just giving some insight on some points from the game:

At the same time you spent more time on game mechanics you didn't add anything to the old mechanics, no new weapons and armors, although you added new accessories (and good ones too), I missed getting new weapons ant their added skills and new armors.

Talking about the armors, I was betting we were going to get some armors based on the two bugs we fought, since each one of them had an "attachment" to Grove, being one the chitin appendages from the cave overseer and the cocoon wraps from the treetop Moth sequence, maybe even some variance of the enthralled adventurer design, with some help from Wizz and maybe his brother, but sadly they only exist in my mind x.x .

Lastly, and probably the more personal preference opinions, you go all the distance to make some pretty awesome scenes, but i felt like you missed some details on some grapples, the webs from the spider boss was a bit weak in comparison with the mummy bandages and the slime suit, the red dragon slime also looked like it was just an afterthought with the mitts, but thinking about it right now, I am understanding that its to ease producing the scenes using some established assets. I also felt like you missed the chance to show grove exiting the moth cocoon, I know you added some first person scenes in this update with the cocoon and the buff bat scene, but though all the game we see Grove as the target, and even though I also love the first person scenes, but I also wanted to see Grove in the predicament. Lastly, I though for a second that after losing to the bat twinks you would be jailed with a buff bat and have to fight him too, but no buff bat fight ever happened, sadly.

Alright, thank you for attending my TED talk. And once again THANK YOU for another amazing update, gave the game five stars already and will be waiting qazm update on it's guide to check the high corruption scenes.

(+1)

We decided early on that there would be no new weapons of armour in this update. We wanted to make the combat encounters a bit different, and we wanted people to find builds that they enjoyed and put them through each quest, using the stuff they already had. We fully intend to add some more gear in the next update though!

Sorry that you didn't quite like the first-person perspective scenes as much! I'm afraid that's something we just have to try and do our best to balance, and we can't always appeal to everyone's preferences.
The spider webs and the mitts... this might sound like a funny problem, bondage elements in battle grapples can be just as restrictive for us as for the player! We like to have a good amount of motion or extra details added in each new grapple phase so it's obvious there is a sense of progression for players to follow, and so the scenes do not just feel like lazy facial expression changes. BECAUSE of that... we don't want to make the bondage too restrictive, so sometimes those details might feel like they don't get enough presence. We accept the criticism though.

Otherwise thank you for the very long and generally very positive review of the game! It's much appreciated indeed, and I hope we can only continue to get better and more enjoyable in the future!

(1 edit) (+1)

Oh, don't get me wrong, I like the first person scenes, I just feel that they could maybe have a third person scene with it, like with the buff bat than when you lose, you see him breaking out and grappling you.

Anyway, I really like your game and although my favorite part is still the Jaler part with Grove in the desert, this update is definitely the best update until now, no doubts. I shared my opinions with you but I don't want to interfere in your creative process nor I mean any disrespect in any way.

game was good, wondering if there is a way to break the stances of enemys to fuck them back in a more dominant way

'fraid not, sorry. It doesn't really jive with the player character's personality or mindset at this point.

its understandable! still was quite enjoyable and cute

(-1)

hmm i ended the dark places update and is was quite fun! now that i think about it when you said It doesn't really jive with the player character's personality or mindset the fact that grove background is a bit uknown are you guys planning to have a new game plus? i been thinking perhaps a diferent character in the same sircurstance it would give a lot of variety to the game and a good reason to replay once its been done!, another thing that i like to note its just a preference but i was hoping around an option to change the type of member the dragons have? perhaps after all, never been a big fan of the mushroom tip heh but hey! it you dont want to do that its okay! i enjoyed it nontheless hopefully when the time comes i would love to see the game in a finished state!

Maybe much later, when the game is finished, we might consider some 'special episodes' where you play as a different character. As for swapping the kind of penis the dragons have... I wouldn't count on it I'm afraid.

Thanks for playing.

i honestly was thinking like a new game plus sort of scenario, where entirely new character ends up in the same situation as grove, same path same story but often the personality and scenes are diferent as well as like the "class" like a "mage" sort of character after beating the game with a bit of a diferent personality but thats much much later i do understand
honestly that would require a lot of work but i think its mostly on the art and the writing since its the same sort of path in the end
so a lot of stuff wouldnt be needed
still i hope to see more special effects while figthing new and interesting enemys
and i hope i see more mechanics related to the themes they have on themselves
not sure if you accept suggestions but i got an idea of an enemy that gets an egg into grove and he just lays it mid battle making more enemys appear would be interesting like instead of the getting on and fucked is more of a extremely quick fuck and then constantly losing of tp until it reaches 0 and then getting the game over after the next atack, still its up to the dev team and the ideas you guys have so just take this as an enemy suggestion

Out of curiosity, when Grove introduces himself to the Auxiliary Commander, he nearly lets a title slip before correcting himself to 'freelancer'.  Is that title found in any of the lore current found in the game or is it something that hasn't been revealed at all yet?

It has not been revealed yet, no. But good on you for keeping it in the back of your mind.

(1 edit)

I think I may have found a clue after all - the unnamed soldier from the slug caves. Hmmm.  Edit: As a result, I think I have a working theory about his past.  If I'm right, I feel for him.

Hello. Can I ask? When will there be a patch with the Russian language?

I'm sorry, we have no estimated date for a Russian language patch. Some volunteers are working on it, but we do not know when it will be completed.

Ok. Thanks for replying. I wish you the best progress in the game

(+1)

I really enjoyed this update, and wanted to say that I loved the Enthralled Explorer battle because it forces you to use the grapple mechanic, something I don't find myself using very often outside of just messing around in the gallery, post game. I also enjoyed that we got to know more about Kuno's past, and why he is the way he is. It makes me hope that someday we will find out more about Grove's past, and why his personality seems so different now compared to what we see of him in his dreams of the past. That said, thank you for all of your hard work on this project, and for sharing it with everyone here!

(+2)

Thanks so much for playing and taking the time to share your thoughts! If you have a second, we'd massively appreciate an itch.io rating too...!

Otherwise though, super grateful to hear your thoughts and theories and interest in the characters! It always means a lot to know that the characters in a lewd game can stand out and keep people's interest despite all the over stuff going on! As a writer, that's a ringing endorsement indeed~

(+1)

loveeeeeeeee this game from the first release and im embarrassed to ask this but is there a way to use my old save files into the newest update? i'm too lazy to start all over again. and if it's not much trouble, can you walk me through on how? i'm a little bit dumb on how to work a computer hehe

(+1)

There should be a save file transfer guide in the download if you want to continue from your old saves! Take a look and follow the instructions and you should be just fine!

(+1)

ohohoh didn't see that hehe. thank you very much.


have a good day

(+4)

I have been playing this game since around v0.2 release, and I have a lot of fun with this! I highly suggest this game to everyone! Here is my feedback and comment about this game:

The story and the lore is nicely written and fun to be discovered throughout the gameplay, various character dialogues, actions and arts shows each NPC characteristic clearly! All of the character has their own charm and the carefully designed dialogues really helps the player visualize the situation (no matter it is a casual or sticky situation...)

The combat system is balanced too. It could take a few moment to understand completely or develop some of your own strategies, but it is never frustrating in each battle - even if you encounter some tough bosses. The character design and the interaction with Grove during the battle is nicely drawn (with great description!) It can be addictive to keep encountering the same creature just to re-experience the thing...

There are also various tools that can help you travel easily between places, so you don't have to go around the world and worry of getting lost, which can be handy when you are doing some specific tasks! Not to mention there are also a lot of secrets that are fun to be discovered after beating the entire game, so you will never get bored even completing the main plot!

Overall, this is definitely a game YOU should check out. Thank you so much the developers has created this game and allow us to experience the 'struggle' during Grove's adventure!

- Ardolf <3

i love this game but i was wondering if you were going to make pre saves so people can get right into the new content because for some reason the game deleted my post main game save and i was just wondering if there was anyway youd make a save for recent updates.

nvm my computer moved the save files into different folders ;-;

Ah, glad you resolved the issue. Every patch download will need a save transfer unfortunately. Hope you enjoy what we've provided for the update!

- RegalBuster

Would it not be possible to code the game to put saves in the %appdata% folders instead of the game folder?  That way you'd never have to move the saves with each successive update.

I love this so much the characters are so cute and well designed, the style has honestly given me so much inspiration to keep up drawing <3

From one artist to another... that's awesome! We hope you continue to be inspired by the doodles within Grove! Thanks for playing~

- RegalBuster

(+1)

Your game is awesome. I super super love it. But what are green apples for?

Collection. The green apple and the carrot respectively resemble creators.

Just a silly collectable! Collect all 10 to get a badge on your documents case! Thanks for playing our game~

- RegalBuster

(1 edit) (+2)

The game is perfect in so many ways! Ideally balanced, a lot of great art (low detailed usually, cartoonish style, but suits it perfectly). It's the only gay game I know that's cute, creepy and sexy at the same time in equal amounts)) The new update brings quite a lot of new content. I hope to see more in the future!

P.S. you should start a patreon page)

(+1)

Thank you for the kind words~. We're not interested in a Patreon at the moment as we don't have the time to provide monthly development updates.

-RegalBuster

Deleted 311 days ago
(+1)

Your bread friend can be re-acquired if you have any old saves! You can go back and grab him and he'll turn up again in your pocket dimension!

Otherwise, thanks very much for the long, thoughtful and kind comment! It's great that you think so highly of all the game design and gimmicks, and the overall balance between the lewd content and the gameplay content. I can only hope that we keep on creating stuff that continues to match that bar of quality, and even exceed it in the future.

As the game goes further and further, we'll try our best to make more distinct content for players who want to stay pure, vs. those who want to go a more corrupt route. There are a few things, usually story and exposition cutscenes, that can be missed right now if you're more inclined to just throw yourself into the lewd stuff... but as time passes, we'll try and make more significant reasons to play one way or another.

Thanks a lot for your kind words once more, and for playing our game in general!

(+1)

Is there new contents  in previous part? i just think that should i start a new game

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I've played it all the way from the beginning and don't regret) I think there are small corrections here and there in the old content, but nothing major.

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I see , thank you

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I dont want to sound ungrateful but I cant help but be curious. I was wondering if because the end screen says 'Dark Places Part 2' if that means a lot of groundwork has already been laid for the next update...or if its still going to take some time before another one is ready. Not trying to say in any way that Im dissatisfied with what we got. This update was amazing. But the idea of a 'Part 2' kinda has me intrigued as to what that could entail/mean...or if its just indicating a similar theme with the next expected update. As always thank you so much for the work on this. It truely is an amazing game

(+5)

I am afraid we have no idea yet just how long the update will take, but I can at least say it's our intent NOT to have it take quite so long as before. Some of the groundwork is indeed done.

I can't say how long it will take... we as devs need a bit of a break... but hopefully you can be patient with us 'till then. Thanks for playing.

(1 edit) (+1)

Thank you so much for a truly fantastic game!  The mechanics and scenes are really well interposed with actual lore and interesting setting dynamics, so it's a real joy to play!  Already rated y'all five stars, I have so much fun playing this game.  ;3c

Unfortunately, like a lot of people on here, I find myself with a bit of an issue.  On the quest to head down into the cavern to find Kuno's knife, the mine cart isn't present to take me down further into the cavern.  I've attached an image of what I'm seeing - do you know if there's a way to fix this?  

Thank you for the excellent game, and for your time!

(1 edit) (+1)

No need to head down the tracks! You need to into the cave just to the left there! Keep going down all the way to the bottom!

Thanks for all the kind words on the game so far though! Hope you'll keep on enjoying as you keep on playing!

(+1)

Ah, and it's because I'm not SUPPOSED to go in there!  Well, disregard my question, but please continue to accept my profuse praise!  Your game is amazing, and so are you!

How can I see the scenes? I finished all the game and I don't know how to see them... Can anyone help me?

There should be a red orb in your room at the inn if you've finished. If not... you've still got something to do!

There might be something you need to do at night-time... take a HOT Coffee Bean to the Inn and head to the mill at the farm!

so... Can you help me by telling me how to get these two scenes that I'm missing?

Go to the Inn. Use a HOT Coffee Bean at the coffee cup to make it night. Go to the mill at the farm and climb up.
Pay attention to the visuals when THAT scene occurs...

The other one is to succumb to the enemy in a certain nightmare...

I tried and tried and it didn't work, what am I doing wrong? :(

...well, I can only assume since you didn't tell me what didn't work.

Can you use a HOT Coffee Bean to make it night-time? Can you go to the mill at the farm and climb up?

Does a scene occur after that? Are you 'trapped'? Pay attention the pink icons that appear... don't they look like arrows?

If something about this is not working, first I recommend making sure you're on the most recent hotfix v0.307, and secondly please give me more specific details on what exactly is going wrong.

(+1)

Ok, thanks a lot for the help and I appreciate that ^^

Quick question: Will saving Kuno or not have a big repercussion in the future? He seems to be fairly okay despite his extended exposure to the slimes and the thong's corruption.

Kuno didn't spend very long with the slime or the thong at all, really. A matter of a few minutes if you saved him yourself, and if you left him alone he was picked up by the other two explorers not long after.

It would seem that he got off lucky...!

Welp, I guess I didn't need to do a pure and corrupt routes after all XD

There's plenty more that corruption effects than just this one interaction!

Thank you very much for your game updates. Can I ask how many more versions are needed in the future? I wish you a happy new year.

We should be finished with fixing the game now! Please feel free to try out the current version!

(+2)

Yeah just finish all of the updates in v0.306 and they are still as awesome as usual! There's no need to say how those CGs hit my point and how I love those new enemies! What impresses me on the other side is the development on NPCs's personality! which enriches the stories and make everyone more vivid! (and HOT)

But there's still a little problem that sometime the screen just freezes though I can still control Grove to move or to interact. Fortunately I've got a habit to save the game so the freezing did not affect my experience a lot. Sorry I do not know how the problem happens. It seems it happens randomly.

 After all, thank you for letting us enjoy the "Grove"!


btw the SKIMPY COVER is SOOOO F****** SEXY HOT and BRILLIANT

Thanks a lot for all the kind words about the game and the story and the characters and more! Very much appreciated all around!

If you haven't yet, we definitely do recommend updating to the most recent version. There should be something to help mitigate those freezes you've been having, at least somewhat...!

Otherwise, cheers once more for playing! 

1. If player enter the spider dungeon and S/L or using Doc.case to remove the darkness (a bug), Grove's FOV might be limited dark after they exit the dungeon(a chain of bug).

2. Appreciate that this update enrich the game with lots of husky guys, delicious🤤

3. There's philosophical thinking between the EMPTY pot and the FULL pot in the orange grove, which resembles the meaning of corruption to Grove and dragons, maybe?

4. Will the campfire dragon have more guitar repertoire🤤?and weather?That rainy dusk is gorgeous.

1. Bug should be fixed on most recent version.

2. Glad you like it!

3. Who said a porn game can't talk philosophy...?

4. People seemed to like it, so maybe, yeah!

Did I understand correctly that the green lizard/dragon whom we defeated and which is now lying in a hospital tent, betrayed the moth dude and, as a result, they were both captured by corruption?

Also, can't we really take the yellow dragon that we saved from the slugs with us?

p.s.
I also want to say that this is a very big and cool update that probably doubles the amount of content in the game. But in my humble (and useless, yes, I know) opinion, we waited a little over a year, and it's still too long a wait... It wouldn't be so sad if we didn't have a bunch of items in our inventory with which definitely something can be done but the game simply does not react to it, at best the wizard says that "sometime later". In general, the whole passage did not leave me with the thought that every now and then something is missing in many moments.

By the way, I didn’t even catch a single bug on the release, although I see that a lot of fixes have already been released, it looks like I’m lucky.

(+1)

You maaay be a little off in that the aforementioned greenie and the Moth fellow have not stated to have met each other in conversation. And you cannot take the rescued dragon with you for the moment! 

I understand if you think it's a bit too long of a wait and have expected more content as a result, but do keep in mind that we spend our free time working on this game for no real monetary gain. Other priorities will always come before it, and as a result, you will have to continue dealing with these quiet periods of no content. Appreciate you playing either way, and glad you found it cool :)

- RegalBuster

Don't get me wrong, I've been waiting a year for this update and I'm happy with it, it's just another "Never enough" thing. 

Your progress is amazing and that's all that matters. After all, in just one year you were able to literally double the amount of content in your game. When some "workmen" who get a decent amount of money for it, do nothing for years, sitting in one place and just sucking the last juices out of their audience\write endless promises but show nothing.

It just makes me happy that there are people who can do their job, and do it with dignity. Instead of taking money from Kickstarter and doing nothing for 9 years constantly making excuses / remaking the same thing for 7 years, inflating the requirements of a game that has nothing.

You deserve every drop of a good word that is written to you and there is an ocean of them.

UwU

You also might have missed the "synthesis cauldron", a Key Item to deliver to the wizard, that allows you to put a lot of "junk" to use making new things!

Thanks you for explanation, our godly banana monarch :3

Thanks for your effort!
The game is awesome,my first rpg/jrpg,i will remember it!
Also unique struggle battle system 

Thank you for playing, and your kind words~!
If you've got the time to give a rating / review, that'd be massively appreciated, but no pressure whatsoever!

(+1)

Ok

0.3 was great, the game feels like it's got the right ratio of gameplay/pictures/text, and the writing avoids becoming too elaborate or showy. A favorite part of mine, spoiler-ish as it is, was the winged fellow later in the game. Grove's title change in the menu after the cutscene was a detail that I really liked.

One suggestion, though I'm not sure if RPGmaker permits, is to have a button for skipping cutscenes and reloading directly. Sometimes an enemy literally kicks your ass into submission repeatedly and getting out of it takes a while.

A skip is certainly something we could look into in the future, sure! Thanks for playing! 

(Ps, Glad you noticed and enjoyed the role / class changes in the menu~ something a little subtle, but we thought it definitely did add a bit of extra spice) 

-RegalBuster

I realised the Water Grappler is missing the scene when you have a Cock Latcher on you. Also, awesome update! One of the most anticipated and definitely worthy one.

Currently there is no scene planned for the latcher and the grappler. Thanks for playing! 

-RegalBuster

a nice game

How do you pronounces Jaler's name? is the J silent, like Juan?

Jal- er 


-RegalBuster

I love this update, it's spicy (although i still want more scenes with rinnal and tuon they are my favorites) and honestly got jelous of the bat, we're here first but he got serviced first by tuon. Although now i don't know where the cauldron is, i kept losing the coin flip, and i can't invite the orange burly dragon back to camp, but other than that, this update feels nice and make me feel closer to the characters and can't wait for the next one (also that last part when we're peeking on tuon is an amazing touch)

The cauldron can be found in a merchant's tent on the far side of the slug nest.
You can get back there by teleporting to the 'jungle campsite', going right and up the vines. From there, go to the top-LEFT and use the Jump Sigil to climb up the cliff.
Go through the slug den to the other side. There's a place you can climb out, and the tent is a short walk from there!

(+1)

Made an account here to say thanks to the Grove team, wishing the best for the upcoming years! I had loads of fun with the new content in 0.3, and excited for future versions!

(+1)

Thanks a lot for making an account just to drop us a kind comment, that means a lot! If you've got a minute to spare, an itch.io rating would really make our day too!

Otherwise, cheers for playing through the game, and hope we can keep your interest for the future!

Just finished the game Great work by the way in the gallery there are still some locked chests do I have to do something to unlock those or is that for a future update

Any locked chests in the gallery can be unlocked! Pay attention to their hints and use your brain, and I'm sure you can figure them out!

You might need to go back to an older save to unlock some of them, but they'll show up in your gallery in the future, so you don't need to start an entirely new game!

Hey there, what's the deal with nightmares? Do they only come with higher corruption, or are they purely RNG?

(+1)

You're correct on both accounts.

Dear Grove Team; 

First of all: Great Game!
I just want to know if its possible to give players the ability to skip certain sections... i have played through the entire game, saved often as recommended, updated the game and lost all of my progress.... Kinda bummed out because i hate replaying games

Uh, if you updated, you can transfer your saves across! There's a save file transfer guide in the download! If your saves aren't showing up and you DID do that, try this:

Move all the existing saves out of that folder, open up the game and start a new game, make a few save slots, enough to accommodate all your files, exit the game, then replace the new saves with the existing ones you want to import.

Could someone please give a hint on how to beat the plant boss? I'm stuck.

Make sure to cleanse yourself using the buckets around the nearby forest before you fight.

Otherwise it's kind of just an endurance match. Make sure you're healthy as you can be when you start the fight. Try and pay attention to the enemy's attacks, as sometimes it becomes resilient to specific things and you might waste your resources.

Besides that just try and use all your skills, use your items, don't hold back. There's no specific strategy, it's just an endurance match really.

 Hi, first of all congratulations for this new update, the new content is very good, I really liked the advances to the story and the new characters that were added.

At this moment I have a question about a certain part of the story, I just saw the cinematic of the blacksmith and the chastity cage (by the way, I loved it!, and I hope that soon something like that can be equipped on the protagonist)

And I got to the moment where they ask me to go to the mill, but as soon as I go up to check, a cinematic starts which automatically turns into "game over", please, could you tell me what I have to do?

I've been wandering around for many minutes and I can't find anything to do and it doesn't let me sleep and skip the night either.

When you get grabbed, pay close attention to the visuals. See the pink symbols that appear... don't they look like arrows...?
I'm sure you can figure out the rest!

Otherwise, thanks a lot for the positive review! We're not gonna spoil any future content, but we hope you can still care to rejoin us in the future when the next update arrives!

(1 edit)

how to unlock secret new outfit, got couldrun and ingreediants and everything, wizz just says you dont need it yet,

p.s. found the the reference there, "just an observation..."

The outfit in the Synthesis menu is just the skimpy garments. If you're getting that message, that just means you already have it!

- RegalBuster

Hello! I have a question.
I don't know how to escape from the "amongst the roots" mini quest. I knocked down the boss and went to both the outside of the tree and the well cave,
I don't know how to get out. Please help me. (ㅠㅡㅜ)

To exit, go into the hole in the wall behind the boss, keep going down until you reach the well cave, then go to the far left where the light is shining down. There should be a transition tile there!

- RegalBuster

OMG!

The light is so bright that I didn't see the tiles. 

Thank you so much!

Just finished the update and it was awesome.

I love all new the new encounters and character moments. The coin-game got a bit frustrating with my notorious bad luck, but besides that I have nothing negative to say.

Now I just hope that the timeline updates soon, so I can make sure that I didn't miss anything. Keep up the good work :D

(+1)

The timeline is made by Qazm, a fellow player of the game. It'll take him a while to volunteer his time to finish the timeline, so you will have to be patient! Thanks for playing~.

- RegalBuster

(+1)

https://qazm.itch.io/a-grove-timeline/devlog/477590/v03-update-plans
Here ya go, here's his words on the matter~

And thanks for your kind, positive review of the game!

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