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(+1)

I checked the timeline before I almost finish the game. Is there a way I get "fit skimmy covers" if I already gave the tatters to the blacksmith before my corruption level hit 10.

(+1)

You can give them to the blacksmith any time he's available. The corruption number just makes the scene play out a little differently.

(+1)

What can be equipped in the binds and "..." slots? I've gone through the game twice but I haven't found anything that I can place in those 

(+1)

There's nothing you can choose to put in yourself. These are for things you're forced to wear as part of various quests and monsters and things like that!

(+1)

I have a question. How does corruption level increases?? I've seen go from 1 to 2 to 3 but I don't know what exactly it is that is raising it 

(+1)

All sorts of events raise it. Generally speaking... getting yourself involved in lewd events that DON'T cause a Game Over. Things like wearing some cursed underwear, getting captured by the bandits, being grabbed by certain traps or making... 'poor' decisions as you explore the world.

There's like 18 or 19 different ways you can earn corruption so it's too many for me to list... but yeah! Just keep your eyes out, check things, play the game, and I'm sure you'll accrue a decent amount ;P

(+1)

I don't get it, the moth instant game overs me, and i can't progress. Am i going to have to restart my entire game from the beginning???

(+1)

nevermind, i somehow didn't realize there were commands to struggle. Sorry, i was a galaxy brain there x___x

(+1)

Out of Curiosity what RPG maker version do you use?

RPG Maker MV

Thanks, is there a particular reason why this one instead of the others?

It's fairly modern, but it's also the most user-friendly and plugin compatible version to suit our needs! Other than that, I'm not entirely sure, since the engine was decided before I started working on the game!

(+3)

Literally made an itch.io account so I can comment. 

This is an overall amazing game. It is full of lewdness but its also balanced with some lore and humor. The characters feel fleshed out and even though the game isn't complete I can see that this game is going to be absolutely amazing when it is finished in the future. Props off to the dev's and the community. Just to put my ten-piece in, but I think it would be great to have a type of end game shop where you can purchase "shards"/currency to access missing/inaccessible sex scenes, purchase and give gifts if you missed a heart/friendship encounter, and give items that gives minor permeant stat boosts. Also we need a scene where Grove and friends get black out drunk on carrot juice or a giant carrot boss, because: >.<

(+2)

Thanks a lot for the kind comment, and for going through the steps of making an account just to do so! Please know it's all thoroughly appreciated, and that it means a great deal to us~

(+4)

Is there any way to know what the status effects are? I can infer some of them from the icons, but others such as the second yellow one are unknown to me.

(+3)

The main way to figure out what they are, for now, is from context... buuuut we are looking into ways to display the effects more easily, such as some kind of in-game glossary, or maybe a way to check in-battle... it's not a standard RPG Maker feature though, so we need to make sure it doesn't break everything when we add it...!

(+1)

My suggestion for this would be a hover over system so you can hover over a status effect while in battle and get a short description of the effect. I haven't dealt with game design for several years so I don't know how difficult that is, but it is a suggestion.

(+2)

Odd question, but will petplay be added?

Honestly that would fit in so well in this game I can't them not doing with at least one enemy, I imagine the final corruption boss will have it if no one else.

(+1)

Ok question how do i beat the moth boss? He is very very fast and there's few hiding spots aswell - _ -.

(+2)

Just gotta be careful. Stick to the hiding spots where you can. If he engages you in battle, try and escape (using the escape key).

Otherwise it's just a case of watching his pattern and moving carefully. You'll figure it out, I'm sure!

thanks this helps -_-

(+1)

Great update . I love this game

Cheers!

(+1)

So I feel dumb, but where is the gallery located? I swear it used to be in your room at the inn. Do you have to complete the game now to access it?

 BTW love the new content so far, i havent gotten much further then the past content. I had decided to replay the whole game when you released the new update xP It is a great game though!

(+2)

Yes you have to complete the story to unlock the gallery but it will be in the same place as before.

Deleted post
(+3)

Thank YOU for playing, and sharing the kind comments!

If you could spare a minute to drop a rating on itch.io too, it'd help us massively too~

(+1)

How do you unlock the 2nd bat memory in the galery? (Traped, with seemingly no way out... a resident offers you an enticing, sensual deal.)

(+1)

When the bat traps you in the room with the purple mineral, go talk to him on the other side of the fence... and accept his offer.

(+2)

A while ago you mentioned there's two sexual scenes involving Kuno. I know of the one way early on in the game, but I can't seem to figure out where the second one might be. Any tips?

(+1)

Sorry if this comes as a disappointment, but the second scene with Kuno is only a small thing. Try losing the battle to the blue slimes when you're trying to save him...!

Oh no, not a disappointment at all! I've seen that one, I was just wondering if there's something else I missed. I knew it wouldn't be a big one, otherwise it would be a locked gallery chest.


Either way, absolutely amazing work on the game <3

(+1)

How do you teleport between places?

(+1)

Press the Esc. key on your keyboard. Go to your Docs. Case. The teleport option is there.

(+3)

I honestly played this game on a whim because it looked cool and I thought "Heck, why not?"
And then I ended up playing it until 5am and about 10 hours in total so far.
It's just genuinely fun and enjoyable to play, the characters are funny and distinctive and I look forward to talking to several of them more in future updates/part 2.
The combat system is solid in my opinion, even though I didn't personally use all of the given options because saving up TP didn't feel worth it for several or the attacks (which rlly rlly didn't matter to me because I was perfectly happy spamming the stuff I did know)

The armor sets and customization options that are available and/or teased to be available are a lot of fun as well! I love running around with my little wisp and honestly? The game is just overall charming.
It's nice to see the world around you change as you progress through the story and to have all those little wholesome moments in between the well made NSFW content.

There's rlly not a lot I can say that isn't "yep aspect xyz is great" so that's my review. This is so far the only game that lured me in with promises of kinky content and then made me stay for everything else as well (and I'll probably spend some more time on it and farm some money for what mind end up being currently useless items because why not! It's fun!)

Def give it a try if you have some time to spare and I guess I'll need to learn to draw dragons now to draw some fan-art.

(+1)

Thanks so much for the big, overwhelmingly positive review! It's an absolute pleasure and very validating for us to hear that the game could really draw you in and leave you so interested and excited for more. Here's hoping we can deliver and live up to expectations, when that time comes!

For now, thank you for taking the time to share your thoughts on the matter. And if you ever do feel like making any fanart, please do share it with us on Twitter or FA or Discord or anywhere, as we'd love to see and promote it!

(+1)

You're welcome!! Creating a project this big probably comes with a lot of times where having a silent audience can become a bit discouraging so I really wanted to go in depth (even if my comment is probably a bit all over the place) and I'm sure the game will keep being amazing! (but also take your time and don't stress if possible. The fact that you're putting this out for free essentially is already huge and it should at the very least stay fun for you to work on it!)

I did end up creating fan-art and throwing it on twitter but I might as well put it here too :)
Groves design is amazing and has so much personality! Which is why I tried to draw him as he's intended... and then also threw in a humanoid version because that's what I'm more used to though I kinda want to practice drawing him more now.


(+1)

Whoa, that's some impressive fanart you did! Thank you so much for doing that, on top of your kind comments! It means a great deal, and I can assure you it definitely provides us with plenty of fuel and passion to keep moving with our project.

Would you mind sharing a link to your twitter posts as well? I'd like to share these around, with credit and a link back to you as the artist!

(+1)

Thank you! I'm glad you enjoy it :)
It rlly was a lot of fun and a good reason to practice anatomy (and it also really made me appreciate the in game art even more both because it's gorgeous and because there's so much of it and the skill to get all the characters that consistent??? actually amazing)

I think I kinda messed up the tagging in the tweet but here you go! https://twitter.com/GodOfBones/status/1620901470592983040?s=20

Ah, yes... I'm SirIzike with an "i", not an "L".
...don't worry though, a lot of people make that mistake, hah...

Regardless though, thank you so much! It's always a pleasure for us to inspire people to make their own art and things, really! Makes us feel very happy when our creativity can make others wanna be creative :)

(+4)

This is one of the best games I have ever played. I am not kidding. I am waiting for part 2 although I don't want to restart all the game because there are locked things I cant see unless I restart the game and do it. The game bugged only one time near the waterfall and the three cock inserting tentacles when I stomped on one of them and they sent me to the center edge of the waterfall and couldn't do anything good thing I saved it. I would rate this game an 8.9 out of 10 because i really feel like if you had sex animation scenes it would be even more fascinating to watch although I have nothing against the pictures. They are outstanding. Good job. And one more thing... wouldn't it be better if you added new enemies in the desert? For example wormlike creatures or birdlike humans, etc... something that fits the concept. Anyways, thank you for creating this awesome game. I love you AHHAHAHAHA ♥

(+2)

Thanks for the kind compliments on the game! Much appreciated.

Animations are a LOT of work considering it's all hand-drawn and keyframed... but maybe we'll be able to implement one or two more small ones in the future. No promises.

Desert enemies... did you try falling down one of the holes, or checking out the tunnels in the valley? There are some wormy creatures down there in fact!

yes i did. I checked everything. Every scene there is. Every hole that needs to be entered.... that was awkwardly said LMAO. But those enemies u mentioned were before going to the desert where there is the sandstorm (i actually do remember the wormlike creature i had to fight to get to the chest i forgot about it 😂). I meant new enemies where there was the sandstorm other than the snake (although the snake scene was so... Ahem... anyways... I need to close my imagination lmao  and stop talking 😂. I'm sorry if it sounds like i'm belittling your work. It's actually the opposite. I liked... LOVED this game so much i don't know why i felt like giving ideas which is none of my business 😭. Sorry. But one question. When is part 2 going to be released? 2-3 years? I don't actually know AND I'M SO EXCITED FOR PART 2 I litterally can't wait for it. Can you give me an estimate time pls or if it's something that you shouldn't say, it's ok i understand. Anyways, thank you for this amazing game. 

We definitey hope it'll be sooner than 2-3 years, haha! I can't say for absolute certain, but we will strive to have it out somewhen this year!

Thank you for your interest and excitement!

Deleted 306 days ago
(+1)

Please update to the newest version (0.307), there was a bug where the Merc Camp teleport was causing issues regarding the correct instance! 

- RegalBuster

(+1)

Yeah, it helped. Thank you

(+1)

is there a way to play an updated version of the game without restarting all my progress?

(+1)

Of course! Download the new version, and make sure you save it in ANOTHER location. DON'T just overwrite the old one.

Then use the handy-dandy save file transfer guide we included in the download for instructions on how to move your saves from the old version, to the latest update!

(+1)

tried downloading and playing groove v3 but for some reason it just runs v2, did i do something wrong?

(+1)

You sure you clicked on the right download? I highlighted it in the image below.
Are you sure you extracted the game properly after downloading it?
You didn't just overwrite the old version of the game, did you? You really should save it somewhere separately.
Check the top-right of the window when you play the game, does it say v0.307?

(+2)

thank you!!! for some reason i had to download the archiver to different times, but it did the job and i can finally play the new content!!

(+1)

i really can't find where the captain is for kuno's knife

I NEED HELP

(+1)

The captain? That's got nothing to do with the quest.

Have you been back to the cliffside caverns, where the red slime blobs are? Did you travel through to the bottom of that area and down into the deeper caves with the green slime dragons? Did you go to the hole in the back of that area, and fight your way past the new red enemies? Did you find Kuno's knife at the end of this area?

If you've done all that, you should leave the cave using the bright light... walk down and out, and teleport back to the campsite. Go back to the building with the quest board and interact with the treasure box on the right side of the counter.

That's the entire quest. Wherever you are on it, that should hopefully help you.

(+1)

where do yo FXCKING FIND THE SLIME CAVER CUZ IM NOT THAT PRO AT GROVE

(+2)

IF WONDER WHY I HAVE A TASK THAT INVOLES WITH KUNO KNIFE

(+1)

Go into the red slime cave, venture into the core where the green slime dragons are, then there should be a hole at the end.

- RegalBuster

(+1)

May I ask if the Chinese patch can be released before February? I am a player from China, and now I can't restrain my desire... 

(+1)

Again, we're not responsible for the translations, so we don't know. You will have to be patient, sorry!

- RegalBuster

(+1)

Lovely update, Really like the way you do this game!

(+1)

Thank you very much~!

(+1)

Accidentally stayed up until 1 am playing this when I downloaded it.  Super fun and very hot so far, looking forward to more.

(+1)

Thanks for playing! Glad you could get a long and enjoyable play time out of it~

(+1)

Will this ever be ported to mobile?

(+1)

your game that way too good.  I like to see more blacksmith's Quest, and bat bitch corrupt him into brainwash or obedient sex slave toy (with big buff muscle and vains) very much in future update. i'm so luckily to play this game thanks you for hard works, hope you guys have a good rest :)

(+1)

Can't comment on future content, but thank you very much for the interest and the encouragement and the kind words :)

(+4)

Absolutely loved v3! honestly got a little bittersweet feeling at seeing that end screen. this game is so cozy during the peaceful camp segments or when travelling, and very hot when the smut hits. Thank you guys so much for all the hard work, and I'll be very much looking forward to the next update.

(+3)

Thank you for playing! It's nice to see somebody call out the cosy vibes and suchlike, as they definitely were something we intended to put across when the game is in its downtime.

Hope we can continue to make something you enjoy with the next update. Thanks once more for giving this update a shot!
(and do drop a rating if you can spare the time, it helps us massively!)

(+1)

So I've been playing for awhile now and exited the game. When I opened the game again, it didn't recognize any of the saves despite the files being in there. What should I do?

(+1)

Try this: 

Backup your save folder

Move all your files out of the save folder, then start the game 

Create a few new saves that correspond with the same save slots that you wished to access before. 

Exit the game, then drag your persistent file and save files into the save directory to override. Don’t override the new global file as the old global.RPGMaker file is likely the cause of the issue. 

Run the game and your saves should now work.


-RegalBuster 

Thanks for the quick response! I tried it a few times but it didn't seem to work. I'll try it again when I get the chance and see if I made any mistakes along the way in my previous attempts.

Hello! I wanted to follow-up that it worked! Thanks again for the help. I greatly appreciate it!

(+1)

First off Amazing game I got all the way to the dagger retrieval quest, completed it and then had a crash. I have been saving frequently so I didn't lose progress but I can't get it last any longer than starting the next quest. I'll paste the crash log and hopefully figure something out.


 

[0127/074402.921:ERROR:http_transport_win.cc(175)] WinHttpCrackUrl: The URL does not use a recognized protocol (0x2ee6)

[0127/074947.629:ERROR:process_info.cc(375)] NtQuerySystemInformation SystemExtendedHandleInformation: {Not Enough Quota} Not enough virtual memory or paging file quota is available to complete the specified operation. (0xc0000017)

[0127/074948.596:ERROR:http_transport_win.cc(175)] WinHttpCrackUrl: The URL does not use a recognized protocol (0x2ee6)

[0127/075224.522:ERROR:process_reader_win.cc(90)] NtQuerySystemInformation: {Not Enough Quota} Not enough virtual memory or paging file quota is available to complete the specified operation. (0xc0000017)

[0127/075224.525:ERROR:exception_snapshot_win.cc(88)] thread ID 5144 not found in process

[0127/075224.526:WARNING:crash_report_exception_handler.cc(62)] ProcessSnapshotWin::Initialize failed

[0127/075814.025:ERROR:process_info.cc(375)] NtQuerySystemInformation SystemExtendedHandleInformation: {Not Enough Quota} Not enough virtual memory or paging file quota is available to complete the specified operation. (0xc0000017)

[0127/075814.265:ERROR:http_transport_win.cc(175)] WinHttpCrackUrl: The URL does not use a recognized protocol (0x2ee6)

[0127/075921.445:ERROR:process_info.cc(359)] UncheckedAllocate

[0127/075921.689:ERROR:http_transport_win.cc(175)] WinHttpCrackUrl: The URL does not use a recognized protocol (0x2ee6)

[0127/080318.729:ERROR:http_transport_win.cc(175)] WinHttpCrackUrl: The URL does not use a recognized protocol (0x2ee6)

Hopefully it can be fixed.

Hey, looking through your logs, I’m guessing this might be an issue with lack of disk space on the device you’re playing on (windows creates virtual memory on drives when needed). Make sure you have adequate room on your ssd / hard drive and see if that helps (make sure NOT to play it in a USB!).


-RegalBuster

I see thanks I've gone through and fixed it up now

(1 edit) (+1)

help I'm on the assignment to deliver things and I did four but it still not done please help

(1 edit) (+1)

 ok i got 5 now if this assignment is not done ill be crying

(+1)

update i done it been stuck in 2 day

Just look in your inventory, man. Key Items. It'll tell you what goes to who, and where they are.

(+1)

Is there something wrong with the Mac build? It seems to be completely broken, crashing before I can do anything.

We haven't got a MacOS build for the latest version yet, as it's still giving us some trouble.

If you're referring to version v0.204... try these instructions:

1. Extract the PC (windows) game folder (GROVE_0.204) onto the desktop. 

2. Download the normal version of NW.js (https://nwjs.io/) and transfer the app to Applications. Make sure to grant it permissions under the Privacy and Security setting after trying to open it.

3. In terminal, launch the game with this command (substitute your Mac username for NAME): open -n -a nwjs --args "/Users/NAME/Desktop/Grove_0.204"

I sadly couldn't get it to work, thank you for the help, though. I've heard nothing but praise for this game and I can't wait to try it myself

(+1)

Yeah, sorry... we're still struggling a bit on our end to get the MacOS version working. But we'll make an update and announcement if we have any breakthroughs! 

Can't wait!

(2 edits) (+7)

The best lewd game I have ever played. Everything is perfection, leg shakingly good if you know what I mean. I hope everyone who thinks the same donates too. The characters and world are so cute and hot. Your writing is so awesome. The art is perfect. It's crazy to me how well you managed to pace the scenes, and sketch them out every time so damn sexy :P I wonder how two people talk through how to storyboard a femboy bat or a slug fucking (weirdly one of the hottest enemies lol). 

<3 I've played it a lot and still definitely missed a lot. 

Also the amount of work put into this seems insane!!! And it's all in the right areas too

(1 edit) (+2)

Thanks a lot for all the kind words you have to say about our game! It's always a pleasure to see somebody who so thoroughly enjoys all the aspects of our game, from the lewds to the writing and the world-building and more.

Here's hoping you'll find the interest and desire to go back in and find the things you missed in the gallery! You can unlock stuff on previous saves, so no need to get a "perfect run" as it were.

Otherwise, thanks again for the kind words~! Massively appreciated :)

(+1)

:3 in the memories section I've pretty much got almost all. Turns out I'm pretty thorough when horny lol. It's so nice that unlocking stuff is persistent too <3. 

I would love if there was another long term (or even longer term) hypnosis/corruption story like the moth capture or the bandit boss gameover. That bandit boss game over... man :3

(+1)

Now that I've played the death out of this game, I'm anxiously awaiting the next update (I know, that won't be until the Second Coming is confirmed by Encyclopaedia Britannica - just teasing) but I was wondering if the bulk of the opponents (I won't call them 'bad guys' because there's no evidence they're actually 'bad') going forward will also be some form of slime?  We have blue, green, and red slimes, green, red, and black slime dragons, but then there is the slugs (arguably slimy) and assorted flowers surround you in slime so aside from certain boss-types and the bandits, are there going to be non-slime types?  Unless... the main antagonist is actually...O_O  a SLIME! 

(+2)

Hah... I can't really reveal what enemies are coming in part 2, but hopefully there'll be a decent mixture between slimy and non-slimy foes, and something for everyone to enjoy.

(+1)

hey there! just curious if there is gonna be a mac build for 3.0 eventually or if it's just windows and linux moving forward.

(+2)

MacOS is giving us a bit of trouble right now, so that's why it's been delayed. We're looking into it still, though. If we have an update, we'll make an announcement.

(+2)

Having known about Grove for quite a while now, the new build was the excuse I needed to finally check the game out, and if this massive wall-of-text-turned-essay-review of v0.307 is any indication, I'm extremely glad I did.

As someone whose biggest kink is hypnosis/mind control, little did I know that I would be the one put in a trance, as I played this game for, and I'm not kidding you, 24 hours straight.

Well, to be honest, itch has me clocked in at 23 hours, but I hope you'll forgive me for exaggerating a little and rounding up.

It's not like that's a common occurrence for me or anything. I couldn't tell you the last time a game hooked me THIS much, but while I was playing, there was always something that kept me wanting to continue, whether it was the plot, the characters, or, yes, the porn.

It's easy for me to focus on the latter, but the best furry games/visual novels do a good job at balancing all three of those aspects, something which Grove does very well, in my eyes.

I'll start with the porn first, though, given it's relevant to the game's plot. Since kinks are so specific to each of us individually, I can't promise that anyone reading this will get the same level of sexual enjoyment I did, but if you're a massive pervert like me, you're gonna find a lot to like.

In the game's setting, something is causing both creatures and plants alike to crave certain...nutrients; nutrients which you, a muscular male dragon named Grove, are able to provide them. On top of that, this same corrupting force is influencing/controlling people, making them act on their wildest and most carnal impulses. Put the two together and you have a situation where literally everyone and everything wants to fuck you.

You can be a saint and defeat them all, of course, but if you do find yourself on the losing end (unwillingly or otherwise), you'll get a detailed, turn-by-turn description of Grove being tamed with accompanying art, each specific to that enemy. If defeated, there will then be a "bad ending" where you see whichever kinky fate Grove ended up having.

Personally speaking, I found all of the enemies very arousing. I already said I love mind control, but in terms of kinks, there's also plenty of bondage, corruption, objectification, master/slave, body control/takeover, goo, monster, oviposition, and probably more I'm forgetting. Regardless, all of the scenarios are are really well done. One of the reasons why I couldn't stop playing this game during my first playthrough was I needed to see what would happen next.

And that also has to do with the plot and characters. In contrast to the pornographic aspect, the story has been gradual in its progression, which is great. It feels natural when the mystery is steadily revealed and your relationships with others grow. There is one moment in the current patch when, in passing, a character makes a physical advance on Grove, and it honestly took me aback. It is the first time, as far as I can tell, that an NPC has made a move on you, and I love that, especially since it's fitting for that particular character and their story. You can tell that the creative team truly care about building the bonds between Grove and the cast, to make it more rewarding once you ARE able to romance them, and I appreciate that a lot. As well, seeing a town slowly build up around the inn you call home is one of the many small touches in this game that left me feeling satisfied.

Another thing I wanted to praise is the combat. I love the fact that there are two fighting systems you can use, one with your normal skills and another while you're prone. One thing I liked is that, while prone, you get a critical hit just before you climax, meaning you still have a chance to win even if you're about to lose, adding a dramatic factor to it. I try to keep my HP and shields as high as possible, but since I like grinding, it can cost most of my gold to replenish recovery potions because the enemies are pretty tough. However, if you balance your HP, MP, and stamina bars well, you can basically become a sex-fighter and manage well enough even under half-health, which is a nice option to have.

If I have any suggestions or criticisms, given how many fighting abilities you can learn, I would like to have individual categories that separate abilities based on type. Currently, you have to scroll and remember where each one is, which can be annoying. I also wouldn't mind having more detailed explanations on some abilities and items. I think the teleportation map could use a bit of a revamp, too. For the sake of my own sanity, please lower the chance of those underwater tentacle creatures grabbing you in the jungle. While bugs and spelling errors are expected in new patches, I have to point out that moving around in the slug golem room was almost impossible for some reason, but I'm sure the devs already know that. As well, while I do think the sketch style used for the artwork works great for capturing the imagination, I would love to see more detailed key art. I know that would take a ton of time, but if there are plans to ever sell this game as a full release, I would happily pay $20-$30 for something like that, personally speaking.

That said, the fact this game is currently FREE amazes me. If they wanted to, I believe the devs would be well-justified in having a Patreon to support development costs. At the very least, I hope they get a lot of money in direct donations, because they deserve it, in my opinion. I got an entire's day worth of enjoyment out of Grove so far, and I'm sure I'll have many more.

And because I can't seem to stop gushing about my adoration for this game...

The adventuring trio is great and I love each of them equally. Wizz is best wizard shopkeeper friend person. I'm super excited to see how Tuon's arc plays out, and spend time with Bosc, and discover what Sulik is hiding, and see what shenanigans the bandits find themselves in, and learn more about the slug golem host. Also, voting in the strawpolls was harrrrrd. All of the enemies/NPCs are great, and picking a top 5 would've been difficult, let alone three! The fact that jellicap's in last place, followed by the mimic and the imp, is an absolute travesty, because they were all legitimately some of my favorites. I wound up voting for Jellicap/Overseer/Bosc and Jaler/Tuon/Bosc, but again, they're ALL great. This game is incredible. Holy shit. I'm tired.

...

Okay, think I got it all out of my system. To whoever got this far, thanks for reading! Hope you have a great day. :)

(+2)

Thank you very much for an overwhelmingly huge, positive and kind writeup for our game! It's a pleasure to know you could spend such a long and enjoyable time with GROVE and have such positive things to say about it all in all. 

I can only hope we can continue to make something that achieves the same quality level, or somehow even exceeds it! It's a tall order... but we're gonna try our best, for sure!

Also, two things regarding your critiques:
Are you playing with mouse controls? The zoomed-in area is known to be... difficult if you do. Whilst click controls work a decent amount of the time, there's a reason the UI at the start of the game recommends arrow-key controls.
The water tentacle plants can be avoided, just pay attention to the sprites. They rise up and down from the water in an on-off sequence. If you get nabbed in one state... just time your jump for when they're in the other state!

Hope maybe this helps a bit with some of your issues!

(+2)

Not a problem! I know what I said was...a lot. Hehe, my apologies if I came off a little TOO enthusiastic there. It doesn't happen often, but when I find something I completely obsess over in the fandom, I can't help but shower the creators with praise for the awesome job they did, even if it winds up being a bit embarrassing on my part. For a game as niche as this (a scalie JRPG that manages to balance good characters, plot, gameplay, and kink), I believe the work you guys have done so far has been absolutely superb and I cannot wait to see what comes next. ^^

Also, the tips are very much appreciated! I guess the plants were so smol and unassuming that my brain couldn't register there being a pattern involved. Weird about the mouse issue though, as that one area was the only time I had problems, but it's good to know there's a workaround at least. Thanks again! :D

(+2)

Heh, you're all good, no worries. We're very grateful for the big, positive, thoughtful writeup you did! And I'm glad that our game could come along and be enjoyable for you in the same way it's enjoyable for us to fill a hole in the 'market' as it were, not that we're selling this thing of course.

Glad that my pointers could help you, too! If you ever plan on going through the game again in the future, hopefully it'll make those sections a little less difficult to deal with.

(+1)

i downloaded the game (307) but it came with no exe to play it, looked thtough every file and nothing

(+1)

There is no .exe in the download. It's just an application. Make sure you've extracted the game properly, then just run the application!

(+1)

Also, be sure that your anti-virus isn't deleting the game itself!

-RegalBuster

(+1)

Is the game ended at the 3rd time to grain mill? I have finished all the side quest and can't seems to progress any further ahead.

(+1)

Make sure you've done all of the quests from both the top and the bottom quest board.

Then visit the mill at night-time... and when you end up getting abducted, pay close attention to the visuals after the text ends. Pink symbols will appear.... don't they look a bit like arrows...? I'm sure you can figure out what to do from there!

(+1)

Say no more I am donating, this is game is more completed and fun than most 3A games out there despite being an indie and still in development.

(+1)

just fishing here, liked the content the bats really stuck out... they got transformative abilities so i was wondering if other foes would bring that to bear against grove in some fasion after all if grove got turned into one of the femboy bats for example i doubt his armor will fit over that frame, and it might be able alter how they fight.

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