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GROVE Rework - Chapter 1

GROVE Rework - Chapter 1

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Devlog

  • 0.1.5 Hotfix released
    October 02, 2026 by GROVE DEVELOPMENT
    32
    A bunch more things! - Increased bar fill speed for hold grapples from 4 to 5 units. - Fixed universal free-time chat nodes not resetting outside of QuietMeadow map. - Fixed map-wide bucket / refreshe... Continue reading
  • 0.1.4.1 Hotfix released
    October 01, 2026 by GROVE DEVELOPMENT
    51
    Hello, another one for the road: - Added in missing supporter names (pre 2026 + other). - Added auto-run Kuno capture rescue event in Cliffside Forest maps during Task 2. - Added removal of combat par... Continue reading
  • 0.1.3 Hotfix released
    September 30, 2026 by GROVE DEVELOPMENT
    61
    Just a cheeky final one - Fixed broken blocker if you have the blueprints. - Implemented failsafe if you have renovation blueprints but had gone to bed prior to giving them to the Blacksmith. - Fixed... Continue reading
  • 0.1.2 Hotfix released
    September 30, 2026 by GROVE DEVELOPMENT
    48
    Hello, a final hot-fix for the day ironing out a few more kinks: v0.1.2 - Adjusted behaviour of defeated enemy bodies. Interacting will now erase them from the map. - Fixed Corrupt Bolt not being usab... Continue reading
  • 0.1.1 Hotfix released
    September 30, 2026 by GROVE DEVELOPMENT
    59
    Hey all! Hot fix for you: - Fixed bug where interacting with the slime tendril will cause it to disappear, granting unintended access to a later area. - Fixed respawning Slime Conjurers. - Fixed defea... Continue reading
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