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Is the Blacksmith & Bat Twink scene in the rework?  If it is, how do you even get it?

Thank you very much for this game, it look and play amazing!

Replayed it all 2 times, and discovered so many neat interactions and even an well hidden item!

The NPC's feel so much more natural and interactive now!

Kuno, still a boy failure (complimentary), even more lovable, and uh, how strange the corrupted undies not latching on him, I guess the boy has more corruption fortitude than us...

Very surprised on the development of Rinnal, how friendly he's is now and his involvement on the grappling technique teaching, a burly cutie, and I wonder who'll teach us the pink technic~

Surprised on how early Bosc appears, let's hope his sigil mask don't get corrupted in the future~

The inn origins is finally explained, and congrats on Wizz for becoming the official keeper!

Finally, the overall history is making so much sense now, the background, motivations, the ancient technologies, etc, can't wait to see more, kudos to you devs! <3

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Thank you very much for the kind and comprehensive praise :)

Is there a defeat scene with the tentacles because I'm trying to lose against them.

No. If you complete the game you'll unlock a gallery with all of the scenes.

Oh cool! Do we also get a gallery with the dream scenes? (I found one dream scene, I think)

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It would be fun if our companions could be with us in the tent. I'm currently doing the scout mission with Kuno, and I've entered the tent to rest, though I don't see him in here. Just a thought: it would be fun if they joined us, there is extra space.

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Here's an Idea! Why not allow Grove to have some fun time with his fellow adventurers ;)

Just think about it; we can pay them with the RE we collect. It can also be another great way to get rid of corruption and add a new storyline for the companions.

The more we "bang" them, the more our relationship grows with that certain companion... or maybe I'm just too horny for the blacksmith and brawler =(

No, I agree with this.

Thank you! Because DAMN, that Blacksmith wants us so badly!

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There are struggle scenes with Slave outfit equipped in the gallery. How do I get the outfit?

Get captured by the bandits in the bandit lair.

Lose to any bandit, after the first one, and they'll imprison Grove. But be aware (or not :p), these clothes are very power diminishing!

wonderful game!!!!!!!!!!!!!I love you

!!!!!!!!!!!!!!!!!!!!!!

will there be a linux or mac version?

Soon, in a couple days time. We want to get Windows bugfixed as much as possible first

Is it intended that losing the tutorial fight (hehe) isn't back in this version yet? It gives the warning, but a blank, black screen before the game over.

Losing the tutorial fight should be in this version. We'll check to see if there is some kind of issue.

Please try and replay it again and see if it continues to be unavailable.

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好久没来评论,作为中国玩家我使用了ai翻译汉化插件进行游戏剧情也不会有太多的影响,(以及游玩过程中我没遇到大家遇到的bug,准确来说是在全收集的情况下没怎么遇到bug可能确实是按照作者的思路进行游戏就是了)重制版远远超出预期更何况还是您免费发布第一章,甚至以前跟您提到过的倒地性爱攻击的数值设计问题也得到了解决。还有新系统,甚至还有烹饪,不难看出这次重制版作者的野心,很像是在往开放世界靠近,呈现的方式虽然线性和阶段式,未来可期,我很希望看到作者能继续深化下去!整体的游玩感觉很舒服,不枉我期待了好几年(当然中间您的其它游戏我也玩了)

要我打分的话我会打9.5分,缺点是我可能对露营地的ui界面有一些失望,因为不能看到grove进行一些有趣的事情(自慰,或者其它行动,这让我想起你的Prowler主角睡觉时因为欲望过高自慰的情况,露营地的界面我很期待会有这样的动作,可惜只是一张插画ui整理自己的装备和状态

以及既然会有多数敌人战斗场景情况,那么战斗的时候能不能够出现比如双史莱姆束缚,然后同时攻击尝试束缚grove的敌人,我觉得会有趣,同时看到更多cg不过需要控制好数值平衡并思考束缚阶段。

我很好奇既然有了队友,未来会不会制作队友的束缚动画比如kuno被大史莱姆抓住了但是却没有任何的图像,我很期待!

以及和npc之间的战斗(比如挣扎教学黄龙)腐败高的时候能看到grove的幻想黄龙的裸体和鸡巴,很期待黄龙会对grove做些什么,可惜就只有一个cg图。还有和npc地互动,我觉得还是有些单薄,要是有可以选择地话题和他们聊天我觉得可以更多地了解他们,或者好感度高了,能够和他们做一些色色地事情。

总而言之,我很期待并愿意继续耐心地等待第二章,根据0.308版本地剧情,我已经大概猜到您会在哪结束并准备第三章。

AItranslate:

It's been a while since I last commented. As a Chinese player, I used the AI translation and localization plugin for the game, and the story didn't affect much. (Also, I didn't encounter the same bugs during gameplay—to be precise, I barely encountered bugs while collecting everything, so maybe the game was just following the author's logic.) The remake far exceeded expectations, especially since you released the first chapter for free. Even the numerical design issue for the knockdown sex attack you mentioned before has been resolved. There are also new systems, and even cooking. It's clear the creator's ambition in this remake is like moving toward an open world. Although the presentation is linear and phased, the future looks promising. I really hope to see the author continue to deepen it! Overall, the gameplay feels very comfortable. It's worth the years I've been looking forward to (of course, I've played your other games in between).

If I had to rate it, I'd give it 9.5. The downside is that I might be a bit disappointed with the campsite's UI because you can't see groves do some fun things (masturbation or other actions). This reminds me of your Prowler protagonist masturbating while sleeping due to excessive desire. I was looking forward to such actions on the campsite interface, but unfortunately, it's just an illustration UI to organize your gear and status

And since there will be many enemy battle scenes, during battle, can you see things like double slime binding, then attacking enemies trying to bind Grove at the same time? I think that would be interesting, and you can see more CG but still need to balance the stats and think carefully about the binding phase.

I'm really curious if in the future they'll make teammate bondage animations, like Kuno being captured by a giant slime but not showing any images. I'm really looking forward to it!

And battles with NPCs (like struggling to teach Huanglong). When corruption is high, you can see Grove's fantasies about Huanglong's naked body and dick. I'm really looking forward to seeing what Huanglong does to Grove, but unfortunately, there's only one CGI image. Also, interacting with NPCs is still a bit weak. If there were topics to choose to chat with, I think I could get to know them better, or if my favorability increased, I could do some naughty things with them.

In summary, I am looking forward to and willing to continue patiently waiting for Chapter 2. Based on the plot of version 0.308, I can roughly guess where you will end and prepare for Chapter 3.

is there any mobile build?

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How much longer until the next version? I can't wait anymore. I want to see more of the blacksmith's story.

christ, it's barely been a day...!

thanks though

I agree with this! I hope we get to see more of the big guy!

where i find the lever?

You can't, not in this chapter. Please wait 'till next time

How can I transfer all my saves to a new game download? Plus, how does the Leveling up work, I can't level up anymore, can you only defeat everything once and get XP?

You need simply copy and paste your 'save' folder from the old version to the new version once you've downloaded it.

There is a Level Cap of 6 in Chapter 1. Also, enemies only give you EXP up to a certain level, so you can't reach Level 6 only from fighting Blue Slimes for example, you need to fight harder enemies!

Quick question: is there a way to beat the bandit boss while wearing the bandit slave outfit? I've tried several times, but it seems impossible to defeat him without using support items and wearing the standard armor. If you have any suggestions, I'm all ears—I really want to see what happens when you beat him in the slave outfit. 

P.S. I loved the game overall; it was really hot, very fun, and impressively detailed—I really appreciated those small but excellent touches.

It's theoretically possible, there's no hard restriction we've coded in, it's just certainly difficult, you're putting yourself at a major disadvantage going in with the slave outfit...

But it's doable! Consider it an expert mode challenge I suppose, haha

Thanks for the kind words though, glad you enjoyed!

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I believe that the way to defeat the bandit boss with the slave outfit would be the most difficult, and it would involve defeating all the enemies in the game and farming experience to reach a certain level, I think. Since I finished the game too quickly and didn't kill many enemies, that's why it is so difficult—or at least that's what I think—because after all, I was around level six  when I faced the boss.

Hi while i'm doing helping with farm quest after i kick all the rock then after wizz said about carrot or something then i can't do anything is because kuno following me 24/7? normally he should't be here right? 

yeah the game freezes every time after i push all the rocks in this part

Please download the latest hotfix! You might need to return to a previous save!

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tbh i'd love to have more prowler instead... it has more enemies, capture and creatures rather than latex, slime and corruption here.

anyone else not able to download the game on both the install button or the download link? the file size is just a red exclamation mark.

Give it another try if you can. We've just updated the game

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Completed the game, though wish getting corruption was easier

Hi! I was playing and encountered a bug where Kuno won't stop following me, preventing me from using teleportation or walking around with other characters.

Thanks for the report, we're looking into it and hoping to deploy a hotfix tonight.

It will require going back to a prior save however (can't get rid of Kuno from your party if he's already in it when you saved)

When does the Blacksmith Slime Slab scene happen?

And adding to this. Will we be able to view our defeat scenes and etc?

There's a gallery when you complete the game's current amount of content.

The blacksmith slime slab scene requires you bringing it back to Wizz at the inn and talking about Oddity, and then talking to the blacksmith later. It should appear on his desk...

OR, it will happen automatically in the evening after beating the first three Task Board tasks

Hello! It seems there may be some... small errors in the game that are easy to overlook.

While checking the tutorial text in the game's data files, I noticed that there are several references to ((AP)), but it doesn't seem to be defined anywhere. As a result, some parts of the text appear to be missing in-game.

For example, the dialogue is written in the data as:

The more ((AP)) layers removed, the greater the ((SP)) and Struggle ((ATK)) bonus received. Reserved armour is re-equipped after battle.

However, what is actually displayed in-game is:

The more layers removed, the greater the ((SP)) and Struggle ((ATK)) bonus received. Reserved armour is re-equipped after battle.

Could you clarify what this undefined AP is supposed to refer to? Is it supposed to be ARMOUR, or does it refer to something else?

AP is Armour, yes. Armour Points. How many layers of Armour you have in battle as you're stripped down. Should look like four little 'shields' in the bottom corner of the screen.

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I'm stuck in this quest and I took this and what should I do now for quest help me please

Where did I find the blacksmith after he left the central camp

Not to alarm anyone, but I'm not sure if this should be possible...

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Best 4 Hours play of normal route of my life! Thank you for this greatest game you have made, i have enjoy a lot of this game and new stuff that have been add to the game and most important of all you add more interaction with our fellow guild of dragon, this was my greatest wish to have from the first grove game that i need to interact with characters more and with the free time being added i get to enjoy conversation with everyone get to hear their side of the story

and the gameplay is so good! i really enjoy fighting enemy with some certain enemy being annoy to deal with but have counter play when you are prepare stuff enough. manage to get 0 death with this playthrought because i play the first game before so i know what i up against but overall the combat is different from the first game!

with the new enemy being added the game feel so much variant and so much to discover how to counter them and how to fight against and all the art of these enemy have been improve from the first game

i'm IN LOVE with how much we can interact with a lot of worker now and how silly they are

i've been taking slow pace playing this game and enjoy every scenery as much as i can and hearing soundtrack of grove game again make me feel nostalgia when i get to play grove for the first time, the sfx is sound really good when you got grab it's sound like you also got grab irl by enemy too and thank you for grove VA to have such amazing voice for grove

the pathing in this game i was expect to be like the same with the first game but you manage to surprise me with new stuff and new route being added and new connection for future might yet to come and so many secert yet to be reveal!

i really appreciate this game a lot for how much work you all been doing and take your time! we all can wait for next chapter masterpiece

i will give chapter 1 score point of 9.5/10

while most of these are perfect and great presentation, i still miss the lore after you sleep and there's text pop up giving the eerie vibe to the game 

i will try my run with gameover now, thank you so much for everyone who work on this project and i hope you all the best of life, take care now :P 

also sorry for yapping so much, i just really like this game :D



Thanks so much for the big kind review! We really appreciate it, and you, for playing! Glad you enjoyed your experience so much :)

I really love the reworked game! Though I'm a bit confused about the story branch. In the part where you either have to save Kuno or yourself, I chose to save Kuno, but then I got captured. I escaped the slime forest, but it seems like my armour is missing. Do I have to go search for it?

This is by far the best game I have ever played. Especially, every time the protagonist fails a battle, there are many impressive defeat cinematics. I particularly like the blacksmith and the orange dragon in it. I hope to see more storylines about them in the game. If new works are released in the future, I hope the protagonist's physique will be as strong as theirs. Although Grove's physique is also very strong this time, I prefer the physique of the blacksmith. Hah

Thanks for the kind words!

There'll of course be plenty more content with the various NPCs in the future. Hope that you'll enjoy it, when it's ready!

Thanks for playing!

As always amazing work! 

I'd like to ask if we'll have the opportunity to get some mpreg scenes in the future?

No promises, but thank you for the praise nonetheless!

Hello, i've just download the game yesterday and i encountered some bugs that make it so i can't continue:

When i try to get out of the mines with the red dude after the cutscene where we carry the iron ingots the blacksmith calls me and i get stuck in the middle of 3 characters, unable to move. If i try to load and go to the inner part of the mines and then go back the blacksmith doesn't speak to me and i don't get stuck, but then if i leave at any moment even after i get the tasks from the board at the Inn i have another bug where when i go back to the inn everyone is gone, including the task board, just like at the beginning of the game, and no matter what i do they never come back and i can't teleport or leave the place because if i get far a message appears that says that i should go back to the inn and do the tasks.

Is there a way i can fix this?

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I'd also love to know how to fix this, it had felt like the most stable run so far, but now I'm stuck.
Downloaded the latest update, and apparently I missed one of the very first task flags and my entire game needs to start over!

Same here, i downloaded the game again and my saves were corrupted so i had to start over again and i somehow missed the first mission, that should fix the problem, at least it only takes like 2 hours to get there

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I have a question regarding the corruption level. In the previous iteration, the character threshold seems to be easier to grasp but with the overhaul it made me question whether there will be more difference depending on grove's corruption point as the previous iteration is simply pure or not, will this game have more differences depending on corruption level (like pure, slightly corrupted, very corrupted) considering the big threshold of the corruption bar and being able to corrupt skill pips (does those count towards the overall corruption level?)

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Corrupted skill pips will contribute towards 'corrupt scenes', yes. Though there aren't any such scenes in the current version, as we're still fine-tuning the system

Because of a power outage, I seem to have lost all 20 of my saves. Whenever I launch the game, I get this error, and it won't go away no matter what I do. It's a real shame, and I have no desire to replay everything from scratch.

Really sorry to hear that... sounds like the power outage might have corrupted some of the files in the game.

Your saves should still be in the 'save' folder though, right? If they are, you should be able to just download the game again and transfer your saves over to the fresh download.

If it somehow ate your saves too though, I really don't know what to say or how that happened.

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I keep getting a decryption error when i open the drop menu

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What does Corrupting pit's  do? do i need to do it for the corruption route? or to to get corrupted further?

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It's for decreasing your overall corruption points.


Think of corruption points like water in a cup. If the cup overflows, you Game Over. 

So you 'spend' them on corrupting your pips and nodes, to lower the level in your 'cup' so you can take on more corruption safely.

IM SO EXCITED. Genuinely, nobody does it like ya'll, this is the most heart I've seen be put into an nsfw game, amazing work

I really didn't like the first iteration of the game. Is this rework better?

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We'd like to believe so. 

But that's up for you to decide, really. The game is free so the only cost is your time.

But it's up to you.

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Do Captured Explorer and Consumed Mass no longer appear?

They are not in this Chapter. But they will appear in later Chapters.

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Hello. I just finished the game. Thanks for great game. Are there any differences between Itch.io and Subscribestar versions?

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No differences in content or gameplay. Just some messages of gratitude to our supporters and sponsors

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Hi Grove, I'd like to ask about the current progress of the first chapter in this release. After completing the mine storyline, I haven't found any new quests. Are there more quests available after the mine story?After returning with that orange dragon, I no longer have any quests available.

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You'll need to visit the Inn. You'll be asked to take some blueprints to the blacksmith.

You may need to download the latest hotfix, v0.1.3, in case there was a bug preventing progress.

Hope this helps!

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